Refactor some code
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@@ -1,6 +1,13 @@
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include "InputDevice.hpp"
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#include "../Base/Logger.hpp"
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#include "glm/vec2.hpp"
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namespace openVulkanoCpp
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{
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@@ -18,120 +25,82 @@ namespace openVulkanoCpp
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protected:
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InputDeviceMouse() = default;
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void Init(const int index, const std::string& name)
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{
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InputDevice::Init(InputDeviceType::MOUSE, index, name);
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ClearAxes();
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pressedButtons = 0;
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lastPressedButtons = 0;
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mousePosX = 0;
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mousePosY = 0;
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lastWindow = nullptr;
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}
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void Init(int index, const std::string& name);
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void UpdateButtons(uint8_t newPressedButtons)
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{
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lastPressedButtons = pressedButtons;
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pressedButtons = newPressedButtons;
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if (lastPressedButtons != pressedButtons)
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Logger::INPUT->debug("Mouse button state changed {0:08b}", pressedButtons);
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}
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void UpdateButtons(uint8_t newPressedButtons);
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void UpdatePosition(double posX, double posY)
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{
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axes[InputKey::Mouse::AXIS_X] = static_cast<float>(posX - mousePosX);
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axes[InputKey::Mouse::AXIS_Y] = static_cast<float>(posY - mousePosY);
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mousePosX = posX;
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mousePosY = posY;
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Logger::INPUT->debug("Mouse moved posX: {0} posY: {1}, relativeX: {2}, relativeY: {3}", posX, posY, axes[InputKey::Mouse::AXIS_X], axes[InputKey::Mouse::AXIS_Y]);
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}
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void UpdatePosition(double posX, double posY);
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void UpdateWheel(float wheelX, float wheelY)
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{
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axes[InputKey::Mouse::AXIS_WHEEL_X] = wheelX;
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axes[InputKey::Mouse::AXIS_WHEEL_Y] = wheelY;
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Logger::INPUT->debug("Mouse scrolled x: {0} y: {1}", wheelX, wheelY);
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}
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void UpdateWheel(float wheelX, float wheelY);
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void UpdateActiveWindow(IWindow* window)
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{
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ClearAxes();
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lastWindow = window;
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}
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void UpdateActiveWindow(IWindow* window);
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void ClearAxes()
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{
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for (float& axis : axes)
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{
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axis = 0;
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}
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}
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void ClearAxes();
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private:
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bool GetLastButton(InputKey::Mouse::Button button) const
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[[nodiscard]] bool GetLastButton(InputKey::Mouse::Button button) const
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{
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return lastPressedButtons & (1 << button);
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}
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protected:
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float ReadAxis(int16_t key) const override final
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[[nodiscard]] float ReadAxis(int16_t key) const final
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{
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return GetAxis(static_cast<InputKey::Mouse::Axis>(key));
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}
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bool ReadButton(int16_t key) const override final
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[[nodiscard]] bool ReadButton(int16_t key) const final
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{
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return GetButton(static_cast<InputKey::Mouse::Button>(key));
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}
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bool ReadButtonUp(int16_t key) const override final
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[[nodiscard]] bool ReadButtonUp(int16_t key) const final
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{
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return GetButtonUp(static_cast<InputKey::Mouse::Button>(key));
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}
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bool ReadButtonDown(int16_t key) const override final
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[[nodiscard]] bool ReadButtonDown(int16_t key) const final
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{
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return GetButtonDown(static_cast<InputKey::Mouse::Button>(key));
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}
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public:
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bool GetButton(const InputKey::Mouse::Button button) const
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[[nodiscard]] bool GetButton(const InputKey::Mouse::Button button) const
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{
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return pressedButtons & (1 << button);
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}
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bool GetButtonUp(const InputKey::Mouse::Button button) const
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[[nodiscard]] bool GetButtonUp(const InputKey::Mouse::Button button) const
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{
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return !GetButton(button) && GetLastButton(button);
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}
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bool GetButtonDown(const InputKey::Mouse::Button button) const
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[[nodiscard]] bool GetButtonDown(const InputKey::Mouse::Button button) const
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{
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return GetButton(button) && !GetLastButton(button);
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}
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float GetAxis(const InputKey::Mouse::Axis axis) const
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[[nodiscard]] float GetAxis(const InputKey::Mouse::Axis axis) const
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{
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return axes[axis];
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}
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float GetWheel() const
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[[nodiscard]] float GetWheel() const
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{
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return GetAxis(InputKey::Mouse::Axis::AXIS_WHEEL_Y);
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}
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float GetWheelX() const
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[[nodiscard]] float GetWheelX() const
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{
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return GetAxis(InputKey::Mouse::Axis::AXIS_WHEEL_X);
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}
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float GetWheelY() const
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[[nodiscard]] float GetWheelY() const
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{
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return GetAxis(InputKey::Mouse::Axis::AXIS_WHEEL_Y);
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}
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glm::vec2 GetMousePosition() const
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[[nodiscard]] glm::vec2 GetMousePosition() const
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{
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return { mousePosX, mousePosY };
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}
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@@ -146,7 +115,7 @@ namespace openVulkanoCpp
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{
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if (window == lastWindow)
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{
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return { mousePosX, mousePosY };
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return GetMousePosition();
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}
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return { std::numeric_limits<float>::quiet_NaN(), std::numeric_limits<float>::quiet_NaN() };
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}
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@@ -165,7 +134,7 @@ namespace openVulkanoCpp
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}
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}
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IWindow* GetActiveWindow() const
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[[nodiscard]] IWindow* GetActiveWindow() const
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{
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return lastWindow;
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}
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