Update ArcballCameraController for ortho cameras

This commit is contained in:
Georg Hagen
2024-07-02 16:07:14 +02:00
parent 410f6b11a6
commit 3b7d8b3079
2 changed files with 33 additions and 11 deletions

View File

@@ -12,6 +12,13 @@
namespace OpenVulkano
{
namespace
{
constexpr float MAX_ZOOM = 40;
constexpr float MIN_ZOOM = 7;
constexpr float ZOOM_RANGE = MAX_ZOOM - MIN_ZOOM;
}
void ArcballCameraController::SetupInputActions()
{
auto input = Input::InputManager::GetInstance();
@@ -20,7 +27,7 @@ namespace OpenVulkano
m_actionUp = input->GetAction("up");
m_actionLookUp = input->GetAction("look up");
m_actionLookSide = input->GetAction("look side");
m_actionForwardOrtho = input->GetAction("ArcForwardOrtho");
m_actionSideOrtho = input->GetAction("ArcSideOrtho");
m_actionUpOrtho = input->GetAction("ArcUpOrtho");
@@ -33,7 +40,7 @@ namespace OpenVulkano
float inYaw = (m_lockYaw) ? 0 : input->GetAxis(m_actionLookSide);
float inPitch = (m_lockPitch) ? 0 : input->GetAxis(m_actionLookUp);
if (inYaw != 0 || inPitch != 0)
if (inYaw != 0 || inPitch != 0 || m_distUpated)
{
m_yaw += inYaw;
m_pitch = std::min(1.5f, std::max(-1.5f, m_pitch + inPitch));
@@ -41,9 +48,10 @@ namespace OpenVulkano
Math::Matrix4f rotateY = Math::Utils::rotate(m_yaw, Math::Vector3f_SIMD(0, 1, 0));
Math::Vector4f x = rotateY * Math::Vector4f(1, 0, 0, 0);
Math::Matrix4f rotateX = Math::Utils::rotate(m_pitch, Math::Vector3f_SIMD(x));
m_framePosition = rotateX * rotateY * Math::Vector4f_SIMD(0, 0, m_distance, 0);
m_framePosition = rotateX * rotateY * Math::Vector4f_SIMD(0, 0, m_frameDistance, 0);
m_framePosition += m_pivotPoint;
m_frameUpdated = true;
m_distUpated = false;
}
}
@@ -70,7 +78,7 @@ namespace OpenVulkano
void ArcballCameraController::HandleMovementOrtho()
{
Input::InputManager* input = Input::InputManager::GetInstance();
Math::Vector4f vec(input->GetAxis(m_actionSideOrtho), input->GetAxis(m_actionUpOrtho), -input->GetAxis(m_actionForwardOrtho), 0);
Math::Vector4f vec(input->GetAxis(m_actionSideOrtho), input->GetAxis(m_actionUpOrtho), /*-input->GetAxis(m_actionForwardOrtho)*/0, 0);
if (vec != Math::Vector4f(0))
{
vec /= GetCamera()->GetZoom();
@@ -97,11 +105,25 @@ namespace OpenVulkano
m_frameUpdated = false;
m_framePosition = GetCamera()->GetPosition();
HandleRotation();
if (GetCamera() -> IsOrtho())
if (GetCamera()->IsOrtho())
{
HandleMovementOrtho();
if (GetCamera()->GetZoom() > 50)
{
float nDist = std::max<float>(((ZOOM_RANGE - sqrt(GetCamera()->GetZoom())) / ZOOM_RANGE) * m_distance, 0.1f);
if (nDist != m_frameDistance)
{
m_distUpated = true;
m_frameDistance = nDist;
}
}
}
else
{
HandleMovement();
m_frameDistance = m_distance;
}
HandleRotation();
if (m_frameUpdated)
{
@@ -118,7 +140,7 @@ namespace OpenVulkano
if (!GetCamera()) return;
Math::Vector3f viewDir = Math::Utils::normalize(GetCamera()->GetViewDirection());
m_pivotPoint = GetCamera()->GetPosition() + Math::Vector4f(viewDir * m_distance, 0);
m_pitch = Math::Utils::asin(viewDir.y);
m_yaw = Math::Utils::atan(-viewDir.x, -viewDir.z);
}
@@ -154,7 +176,7 @@ namespace OpenVulkano
m_pivotPoint = pivotPoint;
if (updateDistance && GetCamera())
{
m_distance = Math::Utils::length(m_pivotPoint - GetCamera()->GetPosition());
SetDistance(Math::Utils::length(m_pivotPoint - GetCamera()->GetPosition()));
}
}
}

View File

@@ -19,7 +19,7 @@ namespace OpenVulkano
class ArcballCameraController final : public CameraController
{
Math::Vector4f m_pivotPoint{ 0, 0, 0, 1 };
float m_yaw = 0, m_pitch = 0, m_distance = 3;
float m_yaw = 0, m_pitch = 0, m_distance = 3, m_frameDistance;
Input::InputAction* m_actionForward = nullptr;
Input::InputAction* m_actionSide = nullptr;
@@ -32,7 +32,7 @@ namespace OpenVulkano
Input::InputAction* m_actionZoomOrtho = nullptr;
Math::Vector4f m_framePosition;
bool m_frameUpdated = false;
bool m_frameUpdated = false, m_distUpated = true;
bool m_lockYaw = false, m_lockPitch = false;
void SetupInputActions();
@@ -69,6 +69,6 @@ namespace OpenVulkano
void SetYaw(float y) { m_yaw = y; }
void SetPitch(float p) { m_pitch = p; }
void SetDistance(float dist) { m_distance = dist; }
void SetDistance(float dist) { m_distance = dist; m_distUpated = true; }
};
}