Fix issue with resizing viewport
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@@ -1,4 +1,11 @@
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include "vulkan/vulkan.hpp"
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#include "../Device.hpp"
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#include "../../Base/ICloseable.hpp"
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@@ -93,9 +100,7 @@ namespace openVulkanoCpp
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{
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for (auto shader : shaders)
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{
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Scene::Shader* s = shader->shader;
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shader->Close();
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shader->Init(context, s, this);
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shader->Resize();
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}
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}
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@@ -32,8 +32,14 @@ namespace openVulkanoCpp::Vulkan
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this->device = context->device->device;
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this->shader = shader;
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this->owner = owner;
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this->context = context;
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shaderModuleVertex = context->device->CreateShaderModule(shader->vertexShaderName + ".vert.spv");
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shaderModuleFragment = context->device->CreateShaderModule(shader->fragmentShaderName + ".frag.spv");
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BuildPipeline();
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}
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void VulkanShader::BuildPipeline()
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{
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std::vector<vk::PipelineShaderStageCreateInfo> shaderStageCreateInfos(2);
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shaderStageCreateInfos[0] = { {}, vk::ShaderStageFlagBits::eVertex, shaderModuleVertex, "main" };
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shaderStageCreateInfos[1] = { {}, vk::ShaderStageFlagBits::eFragment, shaderModuleFragment, "main" };
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@@ -47,9 +53,7 @@ namespace openVulkanoCpp::Vulkan
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attributeDescriptions.emplace_back(4, 0, vk::Format::eR32G32B32Sfloat, offsetof(Vertex, textureCoordinates));
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attributeDescriptions.emplace_back(5, 0, vk::Format::eR32G32B32A32Sfloat, offsetof(Vertex, color));
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auto viewport = context->swapChain.GetFullscreenViewport();
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auto scissor = context->swapChain.GetFullscreenScissor();
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vk::PipelineViewportStateCreateInfo viewportStateCreateInfo = { {}, 1, &viewport, 1, &scissor };
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vk::PipelineViewportStateCreateInfo viewportStateCreateInfo = { {}, 1, &context->swapChain.GetFullscreenViewport(), 1, &context->swapChain.GetFullscreenScissor() };
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vk::PipelineVertexInputStateCreateInfo pipelineVertexInputStateCreateInfo = { {}, 1, &vertexBindDesc,
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static_cast<uint32_t>(attributeDescriptions.size()), attributeDescriptions.data() };
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vk::PipelineInputAssemblyStateCreateInfo inputAssembly = { {}, ToVkTopology(shader->topology), 0 };
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@@ -69,7 +73,12 @@ namespace openVulkanoCpp::Vulkan
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vk::GraphicsPipelineCreateInfo pipelineCreateInfo = { {}, static_cast<uint32_t>(shaderStageCreateInfos.size()), shaderStageCreateInfos.data(), &pipelineVertexInputStateCreateInfo, &inputAssembly,
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nullptr, &viewportStateCreateInfo, &rasterizer, &msaa, &depth, &colorInfo, nullptr, context->pipeline.pipelineLayout, context->swapChainRenderPass.renderPass };
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pipeline = this->device.createGraphicsPipeline({}, pipelineCreateInfo).value;
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}
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void VulkanShader::Resize()
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{
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device.destroyPipeline(pipeline);
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BuildPipeline();
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}
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void VulkanShader::Record(vk::CommandBuffer& cmdBuffer, uint32_t bufferId)
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@@ -23,15 +23,21 @@ namespace openVulkanoCpp::Vulkan
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vk::ShaderModule shaderModuleVertex, shaderModuleFragment;
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vk::Pipeline pipeline;
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IShaderOwner* owner;
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Context* context;
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VulkanShader() = default;
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~VulkanShader() override { if (shader) VulkanShader::Close(); }
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void Init(Context* context, Scene::Shader* shader, IShaderOwner* owner);
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void Resize();
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void Record(vk::CommandBuffer& cmdBuffer, uint32_t bufferId) override;
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void Close() override;
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private:
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void BuildPipeline();
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};
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}
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@@ -45,6 +45,7 @@ namespace openVulkanoCpp
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vk::SurfaceFormatKHR surfaceFormat;
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vk::PresentModeKHR presentMode;
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vk::Viewport fullscreenViewport;
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vk::Rect2D fullscreenScissor;
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bool useVsync = false;
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uint32_t preferredImageCount = 2; //TODO add option
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@@ -87,19 +88,19 @@ namespace openVulkanoCpp
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FrameBuffer::Resize(vk::Extent3D(size, 1));
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}
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vk::Extent2D GetSize() const
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[[nodiscard]] vk::Extent2D GetSize() const
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{
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return size;
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}
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vk::Viewport GetFullscreenViewport() const
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[[nodiscard]] const vk::Viewport& GetFullscreenViewport() const
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{
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return fullscreenViewport;
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}
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vk::Rect2D GetFullscreenScissor() const
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[[nodiscard]] const vk::Rect2D& GetFullscreenScissor() const
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{
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return { {0,0}, GetSize() };
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return fullscreenScissor;
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}
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uint32_t AcquireNextImage(const vk::Fence fence = vk::Fence())
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@@ -127,14 +128,14 @@ namespace openVulkanoCpp
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1, &swapChain, ¤tFrameBufferId));
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}
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bool UseVsync() { return useVsync; }
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bool UseVsync() const { return useVsync; }
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void SetVsync(bool useVsync)
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{ //TODO change swap chain
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this->useVsync = useVsync;
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}
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uint32_t GetImageCount() const
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[[nodiscard]] uint32_t GetImageCount() const
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{
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return images.size();
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}
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@@ -175,6 +176,7 @@ namespace openVulkanoCpp
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CreateSwapChainImages();
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fullscreenViewport = vk::Viewport{ 0, 0, (float)size.width, (float)size.height, 0, 1 };
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fullscreenScissor = vk::Rect2D{ {0,0}, size };
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Logger::RENDER->debug("Swap chain for window {0} created", window->GetWindowId());
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}
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