Reduce log priority of some mouse related events

This commit is contained in:
2024-07-04 15:12:06 +02:00
parent ebd1d85f39
commit 471786d18e
2 changed files with 2 additions and 2 deletions

View File

@@ -370,7 +370,7 @@ namespace OpenVulkano::GLFW
{
const auto windowInstance = GetWindow(window);
windowInstance->inputProvider.MouseEnterExitWindow(windowInstance);
Logger::INPUT->info("Mouse enter/exit: {}", entered);
Logger::INPUT->trace("Mouse enter/exit: {}", entered);
}
void WindowGLFW::ResizeCallback(GLFWwindow* window, int width, int height)

View File

@@ -35,7 +35,7 @@ namespace OpenVulkano::Input
axes[InputKey::Mouse::AXIS_Y] = static_cast<float>(posY - mousePosY);
mousePosX = posX;
mousePosY = posY;
Logger::INPUT->debug("Mouse moved posX: {0} posY: {1}, relativeX: {2}, relativeY: {3}", posX, posY, axes[InputKey::Mouse::AXIS_X], axes[InputKey::Mouse::AXIS_Y]);
Logger::INPUT->trace("Mouse moved posX: {0} posY: {1}, relativeX: {2}, relativeY: {3}", posX, posY, axes[InputKey::Mouse::AXIS_X], axes[InputKey::Mouse::AXIS_Y]);
}
void InputDeviceMouse::UpdateWheel(float wheelX, float wheelY)