Reduce log priority of some mouse related events
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@@ -370,7 +370,7 @@ namespace OpenVulkano::GLFW
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{
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const auto windowInstance = GetWindow(window);
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windowInstance->inputProvider.MouseEnterExitWindow(windowInstance);
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Logger::INPUT->info("Mouse enter/exit: {}", entered);
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Logger::INPUT->trace("Mouse enter/exit: {}", entered);
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}
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void WindowGLFW::ResizeCallback(GLFWwindow* window, int width, int height)
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@@ -35,7 +35,7 @@ namespace OpenVulkano::Input
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axes[InputKey::Mouse::AXIS_Y] = static_cast<float>(posY - mousePosY);
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mousePosX = posX;
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mousePosY = posY;
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Logger::INPUT->debug("Mouse moved posX: {0} posY: {1}, relativeX: {2}, relativeY: {3}", posX, posY, axes[InputKey::Mouse::AXIS_X], axes[InputKey::Mouse::AXIS_Y]);
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Logger::INPUT->trace("Mouse moved posX: {0} posY: {1}, relativeX: {2}, relativeY: {3}", posX, posY, axes[InputKey::Mouse::AXIS_X], axes[InputKey::Mouse::AXIS_Y]);
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}
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void InputDeviceMouse::UpdateWheel(float wheelX, float wheelY)
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