Move AABB class and base it on top of Range
This commit is contained in:
96
openVulkanoCpp/Math/AABB.hpp
Normal file
96
openVulkanoCpp/Math/AABB.hpp
Normal file
@@ -0,0 +1,96 @@
|
||||
/*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Math.hpp"
|
||||
#include "Range.hpp"
|
||||
|
||||
namespace openVulkanoCpp::Math
|
||||
{
|
||||
/**
|
||||
* \brief A class that represents an axis aligned bounding box
|
||||
*/
|
||||
class AABB final : Range<Math::Vector3f>
|
||||
{
|
||||
public:
|
||||
AABB() : Range(Math::Vector3f(INFINITY), Math::Vector3f(-INFINITY)) {}
|
||||
|
||||
AABB(const Math::Vector3f& min, const Math::Vector3f& max) : Range(min, max) {}
|
||||
|
||||
/**
|
||||
* \brief Initiates the AABB to a single point (min=max=point)
|
||||
* \param point The point that should be used as min and max of the AABB
|
||||
*/
|
||||
void Init(const Math::Vector3f& point)
|
||||
{
|
||||
min = max = point;
|
||||
}
|
||||
|
||||
void Init(const Math::Vector3f& min, const Math::Vector3f& max)
|
||||
{
|
||||
this->min = min;
|
||||
this->max = max;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Initiates the AABB from some other AABB
|
||||
* \param other The other AABB that should be copied
|
||||
*/
|
||||
void Init(const AABB& other)
|
||||
{
|
||||
min = other.GetMin();
|
||||
max = other.GetMax();
|
||||
}
|
||||
|
||||
void Grow(const Math::Vector3f& point)
|
||||
{
|
||||
min = Math::Utils::min(min, point);
|
||||
max = Math::Utils::max(max, point);
|
||||
}
|
||||
|
||||
void Grow(const AABB& otherAABB)
|
||||
{
|
||||
min = Math::Utils::min(min, otherAABB.GetMin());
|
||||
max = Math::Utils::max(max, otherAABB.GetMax());
|
||||
}
|
||||
|
||||
void Grow(const AABB& otherAABB, Math::Matrix4f transformation)
|
||||
{
|
||||
//TODO
|
||||
}
|
||||
|
||||
[[nodiscard]] Math::Vector3f GetDiagonal() const
|
||||
{
|
||||
return GetSize();
|
||||
}
|
||||
|
||||
[[nodiscard]] Math::Vector3f GetCenter() const
|
||||
{
|
||||
return min + (GetDiagonal() * 0.5f);
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Checks if the AABB overlaps with an other AABB
|
||||
* \param other The other AABB that should be checked
|
||||
* \return true if the AABB overlaps with the other, false if not
|
||||
*/
|
||||
[[nodiscard]] bool IsOverlapping(const AABB& other) const
|
||||
{
|
||||
return !(other.min.x > max.x || other.max.x < min.x || other.min.y > max.y ||
|
||||
other.max.y < min.y || other.min.z > max.z || other.max.z < min.z);
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Resets the AABB to min=Inf, max=-Inf, same as Init()
|
||||
*/
|
||||
void Reset()
|
||||
{
|
||||
min = Math::Vector3f(INFINITY);
|
||||
max = Math::Vector3f(-INFINITY);
|
||||
}
|
||||
};
|
||||
}
|
||||
Reference in New Issue
Block a user