Fix some linking issues on MacOS
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@@ -74,7 +74,8 @@ if(IOS)
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set(MACOSX_BUNDLE_BUNDLE_NAME ${APP_BUNDLE_IDENTIFIER})
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set(CMAKE_OSX_DEPLOYMENT_TARGET "14.1") # The used ARKit features are only available starting with iOS 14
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endif()
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if(APPLE)
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LinkAppleFrameworks(openVulkanoCpp)
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endif ()
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@@ -6,12 +6,14 @@ function(LinkAppleFrameworks TARGET)
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PUBLIC "-framework CoreVideo"
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PUBLIC "-framework Metal"
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PUBLIC "-framework MetalPerformanceShaders"
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PUBLIC "-framework ARKit"
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PUBLIC "-lstdc++"
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PUBLIC c++
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PUBLIC c
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)
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if(IOS)
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target_link_libraries(${TARGET} PUBLIC "-framework ARKit")
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endif()
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# Locate system libraries on iOS
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find_library(UIKIT UIKit)
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@@ -19,11 +21,20 @@ function(LinkAppleFrameworks TARGET)
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find_library(MOBILECORESERVICES MobileCoreServices)
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find_library(CFNETWORK CFNetwork)
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find_library(SYSTEMCONFIGURATION SystemConfiguration)
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find_library(APPKIT AppKit)
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find_library(IOSURFACE IOSurface)
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find_library(QUARTZ Quartz)
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# link the frameworks located above
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target_link_libraries(${TARGET} PUBLIC ${UIKIT})
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if(IOS)
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target_link_libraries(${TARGET} PUBLIC ${UIKIT})
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target_link_libraries(${TARGET} PUBLIC ${MOBILECORESERVICES})
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else()
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target_link_libraries(${TARGET} PUBLIC ${APPKIT})
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target_link_libraries(${TARGET} PUBLIC ${IOSURFACE})
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target_link_libraries(${TARGET} PUBLIC ${QUARTZ})
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endif()
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target_link_libraries(${TARGET} PUBLIC ${FOUNDATION})
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target_link_libraries(${TARGET} PUBLIC ${MOBILECORESERVICES})
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target_link_libraries(${TARGET} PUBLIC ${CFNETWORK})
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target_link_libraries(${TARGET} PUBLIC ${SYSTEMCONFIGURATION})
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endfunction()
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endfunction()
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