move some options from swap chain to engine configuration and fix not working VSync
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@@ -42,6 +42,8 @@ namespace OpenVulkano
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auto engineConfig = OpenVulkano::EngineConfiguration::GetEngineConfiguration();
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engineConfig->SetNumThreads(4);
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engineConfig->SetPreferFramebufferFormatSRGB(false);
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engineConfig->SetFpsCap(0); // monitor's refresh rate
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engineConfig->SetVSync(true);
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std::srand(1); // Fix seed for random numbers
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m_scene.Init();
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@@ -21,6 +21,9 @@ namespace OpenVulkano
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const char* FRAMEBUFFER_CLEAR_COLOR_STR = "FramebufferClearColor";
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const char* PREFER_FRAMEBUFFER_FORMAT_SRGB_STR = "PreferFramebufferFormatSRGB";
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const char* LAZY_RENDERING_STR = "LazyRendering";
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const char* VSYNC_STR = "VSync";
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const char* FPSCAP_STR = "FpsCap";
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const char* PREFERRED_IMAGE_COUNT_STR = "PreferredImageCount";
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}
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EngineConfiguration::EngineConfiguration()
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@@ -56,6 +59,16 @@ namespace OpenVulkano
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{
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root[LAZY_RENDERING_STR] >> m_lazyRendering;
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}
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if (root.has_child(VSYNC_STR)) { root[VSYNC_STR] >> m_vSync; }
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if (root.has_child(FPSCAP_STR) && root[FPSCAP_STR].val().is_integer())
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{
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root[FPSCAP_STR] >> m_fpsCap;
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}
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if (root.has_child(PREFERRED_IMAGE_COUNT_STR) && root[PREFERRED_IMAGE_COUNT_STR].val().is_integer())
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{
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root[PREFERRED_IMAGE_COUNT_STR] >> m_preferredImageCount;
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}
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}
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EngineConfiguration* EngineConfiguration::GetEngineConfiguration()
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@@ -15,16 +15,7 @@ namespace OpenVulkano
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{
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class EngineConfiguration
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{
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private:
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EngineConfiguration();
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~EngineConfiguration() = default;
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uint32_t m_numThreads = 1;
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std::array<float, 4> m_frameBufferClearColor = { 0.39f, 0.58f, 0.93f, 1.0f };
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bool m_preferFramebufferFormatSRGB = true;
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bool m_lazyRendering = false;
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public:
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public:
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[[nodiscard]] static EngineConfiguration* GetEngineConfiguration();
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void SetNumThreads(uint32_t numThreads) { m_numThreads = numThreads; }
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@@ -38,5 +29,31 @@ namespace OpenVulkano
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[[nodiscard]] bool GetLazyRendering() const { return m_lazyRendering; }
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void SetLazyRendering(bool lazyRender) { m_lazyRendering = lazyRender; }
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[[nodiscard]] bool GetVSync() const { return m_vSync; }
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void SetVSync(bool vSync) { m_vSync = vSync; }
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[[nodiscard]] int32_t GetFpsCap() const { return m_fpsCap; }
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void SetFpsCap(int32_t fpsCap) { m_fpsCap = fpsCap; }
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[[nodiscard]] uint32_t GetPrefferedSwapChainImageCount() const { return m_preferredImageCount; }
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void SetPrefferedSwapChainImageCount(uint32_t preferredImageCount) { m_preferredImageCount = preferredImageCount; }
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private:
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EngineConfiguration();
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~EngineConfiguration() = default;
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uint32_t m_numThreads = 1;
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std::array<float, 4> m_frameBufferClearColor = { 0.39f, 0.58f, 0.93f, 1.0f };
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bool m_preferFramebufferFormatSRGB = true;
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bool m_lazyRendering = false;
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bool m_vSync = false;
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int32_t m_fpsCap = -1; // -1 = no fps cap. 0 = fps cap if vsync, no cap otherwise. > 0 = set fps cap
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#ifdef __APPLE__
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uint32_t m_preferredImageCount = 3;
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#else
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uint32_t m_preferredImageCount = 2;
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#endif
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};
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}
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@@ -81,10 +81,13 @@ namespace OpenVulkano::Vulkan
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{ preTransform = vk::SurfaceTransformFlagBitsKHR::eIdentity; }
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else { preTransform = surfaceCapabilities.currentTransform; }
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uint32_t usingImages = std::max(preferredImageCount, surfaceCapabilities.minImageCount);
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EngineConfiguration* config = EngineConfiguration::GetEngineConfiguration();
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uint32_t usingImages = std::max(config->GetPrefferedSwapChainImageCount(), surfaceCapabilities.minImageCount);
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if (surfaceCapabilities.maxImageCount > 0) //GPU has limit of swap chain images
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usingImages = std::min(usingImages, surfaceCapabilities.maxImageCount);
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Logger::RENDER->debug("GPU supports {0} to {1} swap chain images. Preferred: {2}, Using: {3}", surfaceCapabilities.minImageCount, surfaceCapabilities.maxImageCount, preferredImageCount, usingImages);
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Logger::RENDER->debug("GPU supports {0} to {1} swap chain images. Preferred: {2}, Using: {3}",
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surfaceCapabilities.minImageCount, surfaceCapabilities.maxImageCount,
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config->GetPrefferedSwapChainImageCount(), usingImages);
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const vk::SwapchainCreateInfoKHR createInfo({}, surface, usingImages, surfaceFormat.format,
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surfaceFormat.colorSpace, size, 1,
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@@ -151,6 +154,9 @@ namespace OpenVulkano::Vulkan
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vk::PresentModeKHR SwapChain::ChosePresentMode()
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{
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std::vector<vk::PresentModeKHR> presentModes = device->physicalDevice.getSurfacePresentModesKHR(surface);
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EngineConfiguration* config = EngineConfiguration::GetEngineConfiguration();
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const bool useVSync = config->GetVSync();
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const int32_t fpsCap = config->GetFpsCap();
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#ifdef DEBUG
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std::string availableModes = "";
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for (const auto& presentMode : presentModes)
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@@ -158,12 +164,13 @@ namespace OpenVulkano::Vulkan
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if (availableModes.length() > 0) availableModes += ", ";
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availableModes += vk::to_string(presentMode);
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}
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Logger::RENDER->debug("Available swap chain present modes {0}. Searching best mode for: vsync={1}", availableModes, useVsync);
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Logger::RENDER->debug("Available swap chain present modes {0}. Searching best mode for: vsync={1}", availableModes, useVSync);
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#endif
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vk::PresentModeKHR mode = vk::PresentModeKHR::eFifo;
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if (useVsync)
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if (useVSync)
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{
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if (Utils::Contains(presentModes, vk::PresentModeKHR::eMailbox)) mode = vk::PresentModeKHR::eMailbox;
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if (fpsCap != 0 && Utils::Contains(presentModes, vk::PresentModeKHR::eMailbox))
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mode = vk::PresentModeKHR::eMailbox;
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}
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else
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{
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@@ -10,6 +10,7 @@
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#include "Image.hpp"
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#include "FrameBuffer.hpp"
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#include "Base/UI/IWindow.hpp"
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#include "Base/EngineConfiguration.hpp"
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#include "Base/Logger.hpp"
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#include <vulkan/vulkan.hpp>
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@@ -46,13 +47,6 @@ namespace OpenVulkano
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vk::Rect2D fullscreenScissor;
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std::vector<vk::Semaphore> imageAvailableSemaphores;
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uint32_t currentSemaphoreId = 0;
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bool useVsync = false;
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#ifdef __APPLE__
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uint32_t preferredImageCount = 3; //TODO add option
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#else
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uint32_t preferredImageCount = 2; //TODO add option
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#endif
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vk::Extent2D size{0,0};
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public:
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@@ -99,13 +93,6 @@ namespace OpenVulkano
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}
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}
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[[nodiscard]] bool UseVsync() const { return useVsync; }
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void SetVsync(bool vsync)
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{ //TODO change swap chain
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this->useVsync = vsync;
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}
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[[nodiscard]] uint32_t GetImageCount() const
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{
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return images.size();
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