Add 2d variant of bounding box

This commit is contained in:
Georg Hagen
2025-01-06 00:28:10 +01:00
parent ceee3ef12e
commit 7ef6503a78
5 changed files with 92 additions and 79 deletions

View File

@@ -14,75 +14,76 @@ namespace OpenVulkano::Math
/** /**
* \brief A class that represents an axis aligned bounding box * \brief A class that represents an axis aligned bounding box
*/ */
class AABB final : public Range<Vector3f> template<typename T>
class AABB_T final : public Range<T>
{ {
public: public:
AABB() : Range(Vector3f(INFINITY), Vector3f(-INFINITY)) {} AABB_T() : Range<T>(T(INFINITY), T(-INFINITY)) {}
AABB(const Vector3f& min, const Vector3f& max) : Range(min, max) {} AABB_T(const T& min, const T& max) : Range<T>(min, max) {}
AABB(const Vector3f& point) : Range(point, point) AABB_T(const T& point) : Range<T>(point, point)
{} {}
AABB(const Vector3f& point, float radius) : Range(point - radius, point + radius) AABB_T(const T& point, float radius) : Range<T>(point - radius, point + radius)
{} {}
/** /**
* \brief Initiates the AABB to a single point (min=max=point) * \brief Initiates the AABB to a single point (min=max=point)
* \param point The point that should be used as min and max of the AABB * \param point The point that should be used as min and max of the AABB
*/ */
void Init(const Vector3f& point) void Init(const T& point)
{ {
min = max = point; Range<T>::min = Range<T>::max = point;
} }
void Init(const Vector3f& min, const Vector3f& max) void Init(const T& min, const T& max)
{ {
this->min = min; this->min = min;
this->max = max; this->max = max;
} }
void Init(const Vector3f& point, float radius) void Init(const T& point, float radius)
{ {
min = point - radius; Range<T>::min = point - radius;
max = point + radius; Range<T>::max = point + radius;
} }
/** /**
* \brief Initiates the AABB from some other AABB * \brief Initiates the AABB from some other AABB
* \param other The other AABB that should be copied * \param other The other AABB that should be copied
*/ */
void Init(const AABB& other) void Init(const AABB_T& other)
{ {
min = other.GetMin(); Range<T>::min = other.GetMin();
max = other.GetMax(); Range<T>::max = other.GetMax();
} }
void Grow(const Vector3f& point) void Grow(const T& point)
{ {
min = Math::Utils::min(min, point); Range<T>::min = Math::Utils::min(Range<T>::min, point);
max = Math::Utils::max(max, point); Range<T>::max = Math::Utils::max(Range<T>::max, point);
} }
void Grow(const AABB& otherAABB) void Grow(const AABB_T& otherAABB)
{ {
min = Math::Utils::min(min, otherAABB.GetMin()); Range<T>::min = Math::Utils::min(Range<T>::min, otherAABB.GetMin());
max = Math::Utils::max(max, otherAABB.GetMax()); Range<T>::max = Math::Utils::max(Range<T>::max, otherAABB.GetMax());
} }
void Grow(const AABB& otherAABB, Math::Matrix4f transformation) void Grow(const AABB_T& otherAABB, Math::Matrix4f transformation)
{ {
//TODO //TODO
} }
[[nodiscard]] Vector3f GetDiagonal() const [[nodiscard]] T GetDiagonal() const
{ {
return GetSize(); return Range<T>::GetSize();
} }
[[nodiscard]] Vector3f GetCenter() const [[nodiscard]] T GetCenter() const
{ {
return min + (GetDiagonal() * 0.5f); return Range<T>::min + (GetDiagonal() * 0.5f);
} }
/** /**
@@ -90,25 +91,26 @@ namespace OpenVulkano::Math
* \param other The other AABB that should be checked * \param other The other AABB that should be checked
* \return true if the AABB overlaps with the other, false if not * \return true if the AABB overlaps with the other, false if not
*/ */
[[nodiscard]] bool IsOverlapping(const AABB& other) const [[nodiscard]] bool IsOverlapping(const AABB_T& other) const
{ {
return !(other.min.x > max.x || other.max.x < min.x || other.min.y > max.y || //return !(other.min.x > max.x || other.max.x < min.x || other.min.y > max.y ||
other.max.y < min.y || other.min.z > max.z || other.max.z < min.z); // other.max.y < min.y || other.min.z > max.z || other.max.z < min.z);
return Math::Utils::any(Math::Utils::greaterThan(Range<T>::min, other.GetMin())) || Math::Utils::any(Math::Utils::lessThan(other.GetMax(), Range<T>::max));
} }
[[nodiscard]] bool InBounds(const Vector3f& position) const [[nodiscard]] bool InBounds(const T& position) const
{ {
return Math::Utils::all(Math::Utils::lessThanEqual(min, position)) && Math::Utils::all(Math::Utils::lessThanEqual(position, max)); return Math::Utils::all(Math::Utils::lessThanEqual(Range<T>::min, position)) && Math::Utils::all(Math::Utils::lessThanEqual(position, Range<T>::max));
} }
[[nodiscard]] bool Inside(const Math::Vector3f& position) const [[nodiscard]] bool Inside(const T& position) const
{ {
return Math::Utils::all(Math::Utils::lessThan(min, position)) && Math::Utils::all(Math::Utils::lessThan(position, max)); return Math::Utils::all(Math::Utils::lessThan(Range<T>::min, position)) && Math::Utils::all(Math::Utils::lessThan(position, Range<T>::max));
} }
[[nodiscard]] bool IsEmpty() const [[nodiscard]] bool IsEmpty() const
{ {
return min == Math::Vector3f(INFINITY) && max == Math::Vector3f(-INFINITY); return Range<T>::min == T(INFINITY) && Range<T>::max == T(-INFINITY);
} }
/** /**
@@ -116,10 +118,13 @@ namespace OpenVulkano::Math
*/ */
void Reset() void Reset()
{ {
min = Vector3f(INFINITY); Range<T>::min = T(INFINITY);
max = Vector3f(-INFINITY); Range<T>::max = T(-INFINITY);
} }
AABB& operator +=(const AABB& other) { Grow(other); return *this; } AABB_T& operator +=(const AABB_T& other) { Grow(other); return *this; }
}; };
typedef AABB_T<Vector3f> AABB;
typedef AABB_T<Vector2f> AABB2f;
} }

View File

@@ -53,7 +53,7 @@ namespace OpenVulkano::Scene
[[nodiscard]] UniformBuffer* GetLabelBuffer() { return &m_labelBuffer; } [[nodiscard]] UniformBuffer* GetLabelBuffer() { return &m_labelBuffer; }
[[nodiscard]] Math::Vector3f& GetPosition() { return m_position; } [[nodiscard]] Math::Vector3f& GetPosition() { return m_position; }
[[nodiscard]] bool IsBillboard() const { return m_settings.isBillboard; } [[nodiscard]] bool IsBillboard() const { return m_settings.isBillboard; }
[[nodiscard]] const Math::AABB& GetBoundingBox() const { return m_bbox; } [[nodiscard]] const Math::AABB2f& GetBoundingBox() const { return m_bbox; }
std::optional<RayHit> Intersect(const Ray& ray) const override; std::optional<RayHit> Intersect(const Ray& ray) const override;
private: private:
@@ -63,6 +63,6 @@ namespace OpenVulkano::Scene
LabelDrawableSettings m_settings; LabelDrawableSettings m_settings;
LabelUniformData m_labelData; LabelUniformData m_labelData;
Math::Vector3f m_position = { 0, 0, 0 }; Math::Vector3f m_position = { 0, 0, 0 };
Math::AABB m_bbox; Math::AABB2f m_bbox;
}; };
} }

View File

@@ -92,6 +92,12 @@ namespace OpenVulkano::Scene
return {}; return {};
} }
std::optional<RayHit> Ray::IntersectAABB(const Math::AABB2f& bbox) const
{
//TODO impl that skips z checks
return IntersectAABB(Math::AABB({bbox.GetMin(), 0}, {bbox.GetMax(), 0}));
}
std::optional<RayHit> Ray::IntersectAABB(const Math::AABB& bbox) const std::optional<RayHit> Ray::IntersectAABB(const Math::AABB& bbox) const
{ {
RayHit h1, h2; RayHit h1, h2;
@@ -108,69 +114,63 @@ namespace OpenVulkano::Scene
int Ray::IntersectAABB(const Math::AABB& bbox, RayHit& p1, RayHit& p2) const int Ray::IntersectAABB(const Math::AABB& bbox, RayHit& p1, RayHit& p2) const
{ {
const auto tmin = (bbox.min - m_origin) / m_dir; auto tmin = (bbox.min - m_origin) / m_dir;
const auto tmax = (bbox.max - m_origin) / m_dir; auto tmax = (bbox.max - m_origin) / m_dir;
float txmin = tmin.x;
float txmax = tmax.x;
float tymin = tmin.y;
float tymax = tmax.y;
float tzmin = tmin.z;
float tzmax = tmax.z;
if (txmin > txmax) if (tmin.x > tmax.x)
{ {
std::swap(txmin, txmax); std::swap(tmin.x, tmax.x);
} }
if (tymin > tymax) if (tmin.y > tmax.y)
{ {
std::swap(tymin, tymax); std::swap(tmin.y, tmax.y);
} }
if ((txmin > tymax) || (tymin > txmax)) if ((tmin.x > tmax.y) || (tmin.y > tmax.x))
{ {
return 0; return 0;
} }
if (tymin > txmin) if (tmin.y > tmin.x)
{ {
txmin = tymin; tmin.x = tmin.y;
} }
if (tymax < txmax) if (tmax.y < tmax.x)
{ {
txmax = tymax; tmax.x = tmax.y;
} }
if (tzmin > tzmax) if (tmin.z > tmax.z)
{ {
std::swap(tzmin, tzmax); std::swap(tmin.z, tmax.z);
} }
if ((txmin > tzmax) || (tzmin > txmax)) if ((tmin.x > tmax.z) || (tmin.z > tmax.x))
{ {
return 0; return 0;
} }
if (tzmin > txmin) if (tmin.z > tmin.x)
{ {
txmin = tzmin; tmin.x = tmin.z;
} }
if (tzmax < txmax) if (tmax.z < tmax.x)
{ {
txmax = tzmax; tmax.x = tmax.z;
} }
int intersections = 2; int intersections = 2;
if (txmin < 0) if (tmin.x < 0)
{ {
if (txmax < 0) if (tmax.x < 0)
{ {
return 0; return 0;
} }
intersections--; intersections--;
txmin = txmax; tmin.x = tmax.x;
} }
p1.point = m_origin + txmin * m_dir; p1.point = m_origin + tmin.x * m_dir;
p2.point = m_origin + txmax * m_dir; p2.point = m_origin + tmax.x * m_dir;
p1.distance2 = distance2(m_origin, p1.point); p1.distance2 = distance2(m_origin, p1.point);
p2.distance2 = distance2(m_origin, p2.point); p2.distance2 = distance2(m_origin, p2.point);
p1.normal = p2.normal = Math::Vector3f(0); p1.normal = p2.normal = Math::Vector3f(0);
@@ -179,15 +179,11 @@ namespace OpenVulkano::Scene
std::optional<RayHit> Ray::IntersectPlane(const Math::Vector3f& pOrigin, const Math::Vector3f& pNorm) const std::optional<RayHit> Ray::IntersectPlane(const Math::Vector3f& pOrigin, const Math::Vector3f& pNorm) const
{ {
RayHit hit;
Math::Vector3f norm = normalize(pNorm); Math::Vector3f norm = normalize(pNorm);
float d; float d;
if (intersectRayPlane(m_origin, m_dir, pOrigin, pNorm, d)) if (intersectRayPlane(m_origin, m_dir, pOrigin, pNorm, d))
{ {
hit.SetDistance(d); return {{ m_origin + m_dir * d, norm, d, d * d }};
hit.point = m_origin + m_dir * d;
hit.normal = norm;
return hit;
} }
return {}; return {};
} }

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@@ -20,21 +20,32 @@ namespace OpenVulkano::Scene
Math::Vector3f point; Math::Vector3f point;
Math::Vector3f normal; Math::Vector3f normal;
float distance2; float distance2;
RayHit() : distance2(0), distance(-1) {}
RayHit(Math::Vector3f point, Math::Vector3f normal, float distance2)
: point(point), normal(normal), distance2(distance2)
{}
RayHit(Math::Vector3f point, Math::Vector3f normal, float distance, float distance2)
: point(point), normal(normal), distance2(distance2), distance(distance)
{}
[[nodiscard]] float GetDistance() const [[nodiscard]] float GetDistance() const
{ {
if (distance == -1) if (distance == -1) distance = std::sqrt(distance2);
{
distance = std::sqrt(distance2);
}
return distance; return distance;
} }
void SetDistance(float d) void SetDistance(float d)
{ {
this->distance = d; this->distance = d;
this->distance2 = d * d; this->distance2 = d * d;
} }
bool operator==(const RayHit& other) const; bool operator==(const RayHit& other) const;
bool operator!=(const RayHit& other) const; bool operator!=(const RayHit& other) const;
private: private:
mutable float distance = -1; mutable float distance = -1;
}; };
@@ -66,6 +77,7 @@ namespace OpenVulkano::Scene
const Math::Vector3f& n1, const Math::Vector3f& n2) const; const Math::Vector3f& n1, const Math::Vector3f& n2) const;
[[nodiscard]] std::optional<RayHit> IntersectQuad(const Math::Vector3f& v0, const Math::Vector3f& v1, [[nodiscard]] std::optional<RayHit> IntersectQuad(const Math::Vector3f& v0, const Math::Vector3f& v1,
const Math::Vector3f& v2, const Math::Vector3f& v3) const; const Math::Vector3f& v2, const Math::Vector3f& v3) const;
[[nodiscard]] std::optional<RayHit> IntersectAABB(const Math::AABB2f& bbox) const;
[[nodiscard]] std::optional<RayHit> IntersectAABB(const Math::AABB& bbox) const; [[nodiscard]] std::optional<RayHit> IntersectAABB(const Math::AABB& bbox) const;
int IntersectAABB(const Math::AABB& bbox, RayHit& p1, RayHit& p2) const; int IntersectAABB(const Math::AABB& bbox, RayHit& p1, RayHit& p2) const;
[[nodiscard]] std::optional<RayHit> IntersectPlane(const Math::Vector3f& pOrigin, [[nodiscard]] std::optional<RayHit> IntersectPlane(const Math::Vector3f& pOrigin,

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@@ -34,7 +34,7 @@ namespace OpenVulkano::Scene
{ {
VertexBuffer m_vertexBuffer; VertexBuffer m_vertexBuffer;
std::shared_ptr<AtlasData> m_atlasData; std::shared_ptr<AtlasData> m_atlasData;
Math::AABB m_bbox; Math::AABB2f m_bbox;
std::string m_text; std::string m_text;
size_t m_symbolCount = 0; size_t m_symbolCount = 0;
TextConfig m_cfg; TextConfig m_cfg;
@@ -51,7 +51,7 @@ namespace OpenVulkano::Scene
void GenerateText(const std::string& text, const Math::Vector2f& pos = Math::Vector2f(0.f)); void GenerateText(const std::string& text, const Math::Vector2f& pos = Math::Vector2f(0.f));
void SetConfig(const TextConfig& cfg) { m_cfg = cfg; } void SetConfig(const TextConfig& cfg) { m_cfg = cfg; }
void SetAtlasData(const std::shared_ptr<AtlasData>& atlasData); void SetAtlasData(const std::shared_ptr<AtlasData>& atlasData);
[[nodiscard]] Math::AABB& GetBoundingBox() { return m_bbox; } [[nodiscard]] Math::AABB2f& GetBoundingBox() { return m_bbox; }
[[nodiscard]] TextConfig& GetConfig() { return m_cfg; } [[nodiscard]] TextConfig& GetConfig() { return m_cfg; }
[[nodiscard]] const std::string& GetText() const { return m_text; } [[nodiscard]] const std::string& GetText() const { return m_text; }
[[nodiscard]] const std::shared_ptr<AtlasData>& GetAtlasData() { return m_atlasData; } [[nodiscard]] const std::shared_ptr<AtlasData>& GetAtlasData() { return m_atlasData; }