code review changes and fixes

This commit is contained in:
ohyzha
2024-08-02 15:27:36 +03:00
parent e69a553b18
commit be549dccf6
18 changed files with 86 additions and 51 deletions

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@@ -40,8 +40,9 @@ namespace OpenVulkano
}
}
Array<char> ResourceLoaderAppDirLinux::GetResource(const std::string& resourceName)
Array<char> ResourceLoaderAppDirLinux::GetResource(const std::string& resourceName, std::string& resourcePath)
{
return Utils::ReadFile(GetAppDir() + resourceName, true);
resourcePath = GetAppDir() + resourceName;
return Utils::ReadFile(resourcePath, true);
}
}

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@@ -13,6 +13,6 @@ namespace OpenVulkano
class ResourceLoaderAppDirLinux final : public ResourceLoader
{
public:
Array<char> GetResource(const std::string& resourceName) override;
Array<char> GetResource(const std::string& resourceName, std::string& resourcePath) override;
};
}

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@@ -15,13 +15,13 @@ namespace OpenVulkano
std::vector<std::unique_ptr<ResourceLoader>> m_loaders;
public:
Array<char> GetResource(const std::string& resourceName) override
Array<char> GetResource(const std::string& resourceName, std::string& resourcePath) override
{
for(auto& loader : m_loaders)
{
try
{
auto res = loader->GetResource(resourceName);
auto res = loader->GetResource(resourceName, resourcePath);
if (!res.Empty()) return res;
}
catch (const std::exception& e)

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@@ -15,7 +15,7 @@ namespace OpenVulkano
public:
virtual ~ResourceLoader() = default;
virtual Array<char> GetResource(const std::string& resourceName) = 0;
virtual Array<char> GetResource(const std::string& resourceName, std::string& resourcePath) = 0;
static ResourceLoader& GetInstance();

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@@ -90,11 +90,12 @@ namespace OpenVulkano
return Array<char>(buffer);
}
Array<char> WebResourceLoader::GetResource(const std::string& resourceName)
Array<char> WebResourceLoader::GetResource(const std::string& resourceName, std::string& resourcePath)
{
if (IsUrl(resourceName))
{
std::filesystem::path cacheFilePath = GetCacheFilePath(resourceName);
resourcePath = resourceName;
if (std::filesystem::exists(cacheFilePath)) { return Utils::ReadFile(cacheFilePath.string()); }
else { return DownloadResource(resourceName); }
}

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@@ -24,6 +24,6 @@ namespace OpenVulkano
WebResourceLoader();
~WebResourceLoader();
Array<char> GetResource(const std::string& resourceName) override;
Array<char> GetResource(const std::string& resourceName, std::string& resourcePath) override;
};
}

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@@ -38,8 +38,9 @@ namespace OpenVulkano
}
}
Array<char> ResourceLoaderAppDirWindows::GetResource(const std::string& resourceName)
Array<char> ResourceLoaderAppDirWindows::GetResource(const std::string& resourceName, std::string& resourcePath)
{
return Utils::ReadFile(GetAppDir() + resourceName);
resourcePath = GetAppDir() + resourceName;
return Utils::ReadFile(resourcePath);
}
}

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@@ -13,6 +13,6 @@ namespace OpenVulkano
class ResourceLoaderAppDirWindows final : public ResourceLoader
{
public:
Array<char> GetResource(const std::string& resourceName) override;
Array<char> GetResource(const std::string& resourceName, std::string& resourcePath) override;
};
}

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@@ -5,6 +5,7 @@
*/
#include "ImageLoaderJpeg.hpp"
#include "Base/Utils.hpp"
#include <Data/Containers/Array.hpp>
#include <fstream>
#include <cstring>
@@ -20,10 +21,8 @@ namespace OpenVulkano::Image
{
std::unique_ptr<Image> ImageLoaderJpeg::loadFromFile(const std::string& filePath)
{
std::ifstream file(filePath, std::ios::binary);
if (!file) { throw std::runtime_error("Could not open file: " + filePath); }
std::vector<uint8_t> buffer((std::istreambuf_iterator<char>(file)), std::istreambuf_iterator<char>());
return loadJpeg(buffer.data(), buffer.size());
Array<char> buffer = OpenVulkano::Utils::ReadFile(filePath);
return loadJpeg(reinterpret_cast<uint8_t*>(buffer.Data()), buffer.Size());
}
std::unique_ptr<Image> ImageLoaderJpeg::loadFromMemory(const std::vector<uint8_t>& buffer)
@@ -59,7 +58,7 @@ namespace OpenVulkano::Image
}
#else
{
return loadData(data, static_cast<int>(size), 3);
return loadData(data, static_cast<int>(size));
}
#endif
}

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@@ -5,6 +5,7 @@
*/
#include "ImageLoaderPng.hpp"
#include "Base/Utils.hpp"
#include <Data/Containers/Array.hpp>
#include <fstream>
#include <cstring>
@@ -13,10 +14,8 @@ namespace OpenVulkano::Image
{
std::unique_ptr<Image> ImageLoaderPng::loadFromFile(const std::string& filePath)
{
std::ifstream file(filePath, std::ios::binary);
if (!file) { throw std::runtime_error("Could not open file: " + filePath); }
std::vector<uint8_t> buffer((std::istreambuf_iterator<char>(file)), std::istreambuf_iterator<char>());
return loadData(buffer.data(), static_cast<int>(buffer.size()));
Array<char> buffer = OpenVulkano::Utils::ReadFile(filePath);
return loadData(reinterpret_cast<uint8_t*>(buffer.Data()), static_cast<int>(buffer.Size()));
}
std::unique_ptr<Image> ImageLoaderPng::loadFromMemory(const std::vector<uint8_t>& buffer)

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@@ -32,7 +32,7 @@ namespace OpenVulkano::Scene
Scene* m_scene = nullptr;
Shader* m_shader = nullptr;
const DrawEncoder m_encoder;
DrawPhase m_drawPhase;
const DrawPhase m_drawPhase;
public:
explicit Drawable(const DrawEncoder& encoder,
@@ -45,8 +45,6 @@ namespace OpenVulkano::Scene
void SetShader(Shader* shader) { m_shader = shader; }
void SetDrawPhase(DrawPhase phase) { m_drawPhase = phase; }
[[nodiscard]] Scene* GetScene() const { return m_scene; }
[[nodiscard]] const auto& GetNodes() const { return m_nodes; }

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@@ -17,10 +17,6 @@
#endif
#include <stdexcept>
#include "msdfgen.h"
#include "msdfgen-ext.h"
#include "msdf-atlas-gen/msdf-atlas-gen.h"
namespace OpenVulkano::Scene
{
Geometry::Geometry(const Geometry& other)

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@@ -24,12 +24,13 @@ namespace OpenVulkano::Scene
struct TextConfig
{
Math::Vector4f textColor = { 1, 1, 1, 0 }; // vec4 to match paddding (multiple of 16)
Math::Vector3f borderColor = { 1, 0, 0 };
Math::Vector4f textColor = { 1, 1, 1, 1 };
Math::Vector4f borderColor = { 1, 0, 0, 1 };
Math::Vector4f backgroundColor = { 0, 1, 0, 0 };
float threshold = 0.4f;
float borderSize = 0.05f;
float smoothing = 1.f/32.f;
bool applyBorder = false;
uint32_t applyBorder = false;
//bool sdfMultiChannel = false;
};

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@@ -8,8 +8,9 @@ layout(set = 2, binding = 0) uniform sampler2D texSampler;
layout(set = 3, binding = 0) uniform TextConfig
{
vec3 textColor;
vec3 borderColor;
vec4 textColor;
vec4 borderColor;
vec4 backgroundColor;
float threshold;
float borderSize;
float smoothing;
@@ -24,10 +25,15 @@ void main()
{
float border = smoothstep(textConfig.threshold + textConfig.borderSize - textConfig.smoothing,
textConfig.threshold + textConfig.borderSize + textConfig.smoothing, distance);
outColor = vec4(mix(textConfig.borderColor, textConfig.textColor, border), 1) * alpha;
outColor = mix(textConfig.borderColor, textConfig.textColor, border) * alpha;
}
else
{
outColor = vec4(textConfig.textColor, 1) * alpha;
outColor = vec4(textConfig.textColor) * alpha;
}
if (textConfig.backgroundColor.a != 0)
{
outColor = mix(textConfig.backgroundColor, outColor, alpha);
}
}