code review changes and fixes
This commit is contained in:
6
3rdParty/msdf/CMakeLists.txt
vendored
6
3rdParty/msdf/CMakeLists.txt
vendored
@@ -1,11 +1,5 @@
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include(FetchContent)
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unset(ASSIMP_FOUND)
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find_package(ASSIMP QUIET)
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if (NOT ASSIMP_FOUND)
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message(FATAL_ERROR "Assimp package is required to build msdfgen")
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endif()
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if(NOT DEFINED MSDFGEN_REPO)
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set(MSDFGEN_REPO https://github.com/Chlumsky/msdfgen.git)
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endif ()
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@@ -8,6 +8,7 @@ include(cmake/SetupVulkan.cmake)
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include(cmake/Filter.cmake)
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include(cmake/AppleHelper.cmake)
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include(cmake/SetShaderDependency.cmake)
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include(cmake/CopyResources.cmake)
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set(DEPENDENCY_MIRROR_FILE "DependencyMirrors.txt" CACHE STRING "Dependency mirror")
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VarsFromFile("${DEPENDENCY_MIRROR_FILE}") # Load mirror list (for CICD)
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@@ -107,6 +108,7 @@ if (WIN32)
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endif ()
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SetupVulkan(openVulkanoCpp)
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CopyResources(openVulkanoCpp "${CMAKE_CURRENT_SOURCE_DIR}/fonts" ".ttf")
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SetShaderDependency(openVulkanoCpp
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${CMAKE_CURRENT_SOURCE_DIR}/openVulkanoCpp/Shader
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${SHADER_OUTPUT_DEST})
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23
cmake/CopyResources.cmake
Normal file
23
cmake/CopyResources.cmake
Normal file
@@ -0,0 +1,23 @@
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function(CopyResources TARGET FROM EXTENSIONS)
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file(GLOB RESOURCES "${FROM}/*")
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set(RESOURCES_TO_COPY "")
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if (${EXTENSIONS} STREQUAL "*")
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set(RESOURCES_TO_COPY ${RESOURCES})
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else()
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foreach(RESOURCE ${RESOURCES})
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get_filename_component(EXT "${RESOURCE}" EXT)
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list(FIND EXTENSIONS ${EXT} EXT_FOUND)
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if(NOT EXT_FOUND EQUAL -1)
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list(APPEND RESOURCES_TO_COPY "${RESOURCE}")
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endif()
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endforeach()
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endif()
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foreach(RESOURCE ${RESOURCES_TO_COPY})
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add_custom_command(TARGET ${TARGET} POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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${RESOURCE} $<TARGET_FILE_DIR:${TARGET}>
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)
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endforeach()
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endfunction()
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@@ -18,11 +18,13 @@
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#include "Input/InputManager.hpp"
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#include "Host/GraphicsAppManager.hpp"
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#include "Host/GLFW/WindowGLFW.hpp"
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#include "Host/ResourceLoader.hpp"
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#include "Math/Math.hpp"
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#include "Base/EngineConfiguration.hpp"
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#include "Controller/FreeCamCameraController.hpp"
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#include "Image/ImageLoaderPng.hpp"
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#include "Scene/FontAtlasGenerator.hpp"
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#include <filesystem>
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#ifdef _WIN32
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#undef TRANSPARENT
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@@ -33,6 +35,7 @@ namespace OpenVulkano
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using namespace Scene;
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using namespace Input;
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using namespace Math;
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namespace fs = std::filesystem;
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class TextExampleAppImpl final : public TextExampleApp
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{
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@@ -49,14 +52,26 @@ namespace OpenVulkano
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m_cam.Init(70, 16, 9, 0.1f, 100);
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m_scene.SetCamera(&m_cam);
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m_cfg.applyBorder = true;
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static std::vector<std::pair<std::string, TextConfig>> texts;
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texts.push_back(std::make_pair("ABab?.^{}_cdFGETG123)(", TextConfig()));
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texts.push_back(std::make_pair("Hello, World!", TextConfig()));
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texts[0].second.applyBorder = true;
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texts[1].second.backgroundColor.a = 1;
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const std::array texts = { "ABab?.^{}_cdFGETG123)(", "Hello, World!" };
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const int N = texts.size();
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const std::string font = (OpenVulkano::Utils::GetFontsDirectory() / "Roboto-Regular.ttf").string();
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m_uniBuffer.Init(sizeof(TextConfig), &m_cfg, 3);
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std::string fontPath;
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auto& resourceLoader = ResourceLoader::GetInstance();
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resourceLoader.GetResource("Roboto-Regular.ttf", fontPath);
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const std::string atlasPath = (fs::path(fontPath).parent_path() / "roboto-regular-atlas.png").string();
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m_nodesPool.resize(N);
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m_drawablesPool.resize(N);
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m_uniBuffers.resize(N);
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for (int i = 0; i < N; i++)
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{
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m_uniBuffers[i].Init(sizeof(TextConfig), &texts[i].second, 3);
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}
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m_shader.AddShaderProgram(OpenVulkano::ShaderProgramType::VERTEX, "Shader/text");
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m_shader.AddShaderProgram(OpenVulkano::ShaderProgramType::FRAGMENT, "Shader/text");
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@@ -66,16 +81,16 @@ namespace OpenVulkano
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m_shader.alphaBlend = true;
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m_shader.cullMode = CullMode::NONE;
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m_atlasGenerator.GenerateAtlas(font, (OpenVulkano::Utils::GetBuildDirectory() / "atlas.png").string());
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m_atlasGenerator.GenerateAtlas(fontPath, atlasPath);
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for (int i = 0; i < texts.size(); i++)
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{
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Text* t = new Text();
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t->SetFontAtlasGenerator(&m_atlasGenerator);
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t->SetConfig(m_cfg);
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t->SetUniformBuffer(&m_uniBuffer);
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t->SetConfig(texts[i].second);
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t->SetUniformBuffer(&m_uniBuffers[i]);
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t->SetShader(&m_shader);
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t->GenerateText(texts[i]);
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t->GenerateText(texts[i].first);
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m_drawablesPool[i] = t;
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m_nodesPool[i].Init();
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m_nodesPool[i].SetMatrix(
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@@ -111,10 +126,9 @@ namespace OpenVulkano
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private:
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OpenVulkano::Scene::Scene m_scene;
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PerspectiveCamera m_cam;
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UniformBuffer m_uniBuffer;
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std::vector<UniformBuffer> m_uniBuffers;
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OpenVulkano::FreeCamCameraController m_camController;
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Shader m_shader;
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TextConfig m_cfg;
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FontAtlasGenerator m_atlasGenerator;
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std::vector<SimpleDrawable*> m_drawablesPool;
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std::vector<Node> m_nodesPool;
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@@ -40,8 +40,9 @@ namespace OpenVulkano
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}
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}
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Array<char> ResourceLoaderAppDirLinux::GetResource(const std::string& resourceName)
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Array<char> ResourceLoaderAppDirLinux::GetResource(const std::string& resourceName, std::string& resourcePath)
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{
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return Utils::ReadFile(GetAppDir() + resourceName, true);
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resourcePath = GetAppDir() + resourceName;
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return Utils::ReadFile(resourcePath, true);
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}
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}
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@@ -13,6 +13,6 @@ namespace OpenVulkano
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class ResourceLoaderAppDirLinux final : public ResourceLoader
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{
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public:
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Array<char> GetResource(const std::string& resourceName) override;
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Array<char> GetResource(const std::string& resourceName, std::string& resourcePath) override;
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};
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}
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@@ -15,13 +15,13 @@ namespace OpenVulkano
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std::vector<std::unique_ptr<ResourceLoader>> m_loaders;
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public:
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Array<char> GetResource(const std::string& resourceName) override
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Array<char> GetResource(const std::string& resourceName, std::string& resourcePath) override
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{
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for(auto& loader : m_loaders)
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{
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try
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{
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auto res = loader->GetResource(resourceName);
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auto res = loader->GetResource(resourceName, resourcePath);
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if (!res.Empty()) return res;
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}
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catch (const std::exception& e)
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@@ -15,7 +15,7 @@ namespace OpenVulkano
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public:
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virtual ~ResourceLoader() = default;
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virtual Array<char> GetResource(const std::string& resourceName) = 0;
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virtual Array<char> GetResource(const std::string& resourceName, std::string& resourcePath) = 0;
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static ResourceLoader& GetInstance();
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@@ -90,11 +90,12 @@ namespace OpenVulkano
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return Array<char>(buffer);
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}
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Array<char> WebResourceLoader::GetResource(const std::string& resourceName)
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Array<char> WebResourceLoader::GetResource(const std::string& resourceName, std::string& resourcePath)
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{
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if (IsUrl(resourceName))
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{
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std::filesystem::path cacheFilePath = GetCacheFilePath(resourceName);
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resourcePath = resourceName;
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if (std::filesystem::exists(cacheFilePath)) { return Utils::ReadFile(cacheFilePath.string()); }
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else { return DownloadResource(resourceName); }
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}
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@@ -24,6 +24,6 @@ namespace OpenVulkano
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WebResourceLoader();
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~WebResourceLoader();
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Array<char> GetResource(const std::string& resourceName) override;
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Array<char> GetResource(const std::string& resourceName, std::string& resourcePath) override;
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};
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}
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@@ -38,8 +38,9 @@ namespace OpenVulkano
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}
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}
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Array<char> ResourceLoaderAppDirWindows::GetResource(const std::string& resourceName)
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Array<char> ResourceLoaderAppDirWindows::GetResource(const std::string& resourceName, std::string& resourcePath)
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{
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return Utils::ReadFile(GetAppDir() + resourceName);
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resourcePath = GetAppDir() + resourceName;
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return Utils::ReadFile(resourcePath);
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}
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}
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@@ -13,6 +13,6 @@ namespace OpenVulkano
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class ResourceLoaderAppDirWindows final : public ResourceLoader
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{
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public:
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Array<char> GetResource(const std::string& resourceName) override;
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Array<char> GetResource(const std::string& resourceName, std::string& resourcePath) override;
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};
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}
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@@ -5,6 +5,7 @@
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*/
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#include "ImageLoaderJpeg.hpp"
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#include "Base/Utils.hpp"
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#include <Data/Containers/Array.hpp>
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#include <fstream>
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#include <cstring>
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@@ -20,10 +21,8 @@ namespace OpenVulkano::Image
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{
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std::unique_ptr<Image> ImageLoaderJpeg::loadFromFile(const std::string& filePath)
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{
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std::ifstream file(filePath, std::ios::binary);
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if (!file) { throw std::runtime_error("Could not open file: " + filePath); }
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std::vector<uint8_t> buffer((std::istreambuf_iterator<char>(file)), std::istreambuf_iterator<char>());
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return loadJpeg(buffer.data(), buffer.size());
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Array<char> buffer = OpenVulkano::Utils::ReadFile(filePath);
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return loadJpeg(reinterpret_cast<uint8_t*>(buffer.Data()), buffer.Size());
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}
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std::unique_ptr<Image> ImageLoaderJpeg::loadFromMemory(const std::vector<uint8_t>& buffer)
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@@ -59,7 +58,7 @@ namespace OpenVulkano::Image
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}
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#else
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{
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return loadData(data, static_cast<int>(size), 3);
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return loadData(data, static_cast<int>(size));
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}
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#endif
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}
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@@ -5,6 +5,7 @@
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*/
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#include "ImageLoaderPng.hpp"
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#include "Base/Utils.hpp"
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#include <Data/Containers/Array.hpp>
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#include <fstream>
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#include <cstring>
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@@ -13,10 +14,8 @@ namespace OpenVulkano::Image
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{
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std::unique_ptr<Image> ImageLoaderPng::loadFromFile(const std::string& filePath)
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{
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std::ifstream file(filePath, std::ios::binary);
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if (!file) { throw std::runtime_error("Could not open file: " + filePath); }
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std::vector<uint8_t> buffer((std::istreambuf_iterator<char>(file)), std::istreambuf_iterator<char>());
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return loadData(buffer.data(), static_cast<int>(buffer.size()));
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Array<char> buffer = OpenVulkano::Utils::ReadFile(filePath);
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return loadData(reinterpret_cast<uint8_t*>(buffer.Data()), static_cast<int>(buffer.Size()));
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}
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std::unique_ptr<Image> ImageLoaderPng::loadFromMemory(const std::vector<uint8_t>& buffer)
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@@ -32,7 +32,7 @@ namespace OpenVulkano::Scene
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Scene* m_scene = nullptr;
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Shader* m_shader = nullptr;
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const DrawEncoder m_encoder;
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DrawPhase m_drawPhase;
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const DrawPhase m_drawPhase;
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public:
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explicit Drawable(const DrawEncoder& encoder,
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@@ -45,8 +45,6 @@ namespace OpenVulkano::Scene
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void SetShader(Shader* shader) { m_shader = shader; }
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void SetDrawPhase(DrawPhase phase) { m_drawPhase = phase; }
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[[nodiscard]] Scene* GetScene() const { return m_scene; }
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[[nodiscard]] const auto& GetNodes() const { return m_nodes; }
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@@ -17,10 +17,6 @@
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#endif
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#include <stdexcept>
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#include "msdfgen.h"
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#include "msdfgen-ext.h"
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#include "msdf-atlas-gen/msdf-atlas-gen.h"
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namespace OpenVulkano::Scene
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{
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Geometry::Geometry(const Geometry& other)
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@@ -24,12 +24,13 @@ namespace OpenVulkano::Scene
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struct TextConfig
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{
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Math::Vector4f textColor = { 1, 1, 1, 0 }; // vec4 to match paddding (multiple of 16)
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Math::Vector3f borderColor = { 1, 0, 0 };
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Math::Vector4f textColor = { 1, 1, 1, 1 };
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Math::Vector4f borderColor = { 1, 0, 0, 1 };
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Math::Vector4f backgroundColor = { 0, 1, 0, 0 };
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float threshold = 0.4f;
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float borderSize = 0.05f;
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float smoothing = 1.f/32.f;
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bool applyBorder = false;
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uint32_t applyBorder = false;
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//bool sdfMultiChannel = false;
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};
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@@ -8,8 +8,9 @@ layout(set = 2, binding = 0) uniform sampler2D texSampler;
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layout(set = 3, binding = 0) uniform TextConfig
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{
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vec3 textColor;
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vec3 borderColor;
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vec4 textColor;
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vec4 borderColor;
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vec4 backgroundColor;
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float threshold;
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float borderSize;
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float smoothing;
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@@ -24,10 +25,15 @@ void main()
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{
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float border = smoothstep(textConfig.threshold + textConfig.borderSize - textConfig.smoothing,
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textConfig.threshold + textConfig.borderSize + textConfig.smoothing, distance);
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outColor = vec4(mix(textConfig.borderColor, textConfig.textColor, border), 1) * alpha;
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outColor = mix(textConfig.borderColor, textConfig.textColor, border) * alpha;
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}
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else
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{
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outColor = vec4(textConfig.textColor, 1) * alpha;
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outColor = vec4(textConfig.textColor) * alpha;
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}
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if (textConfig.backgroundColor.a != 0)
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{
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outColor = mix(textConfig.backgroundColor, outColor, alpha);
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}
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}
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