Change TextDrawable base class

This commit is contained in:
Georg Hagen
2025-01-04 03:08:06 +01:00
parent 94025c79c6
commit ca93036f31
5 changed files with 101 additions and 45 deletions

View File

@@ -18,11 +18,11 @@ using namespace OpenVulkano::Scene;
namespace OpenVulkano::Vulkan
{
void EncodeBackground(LabelDrawable* labelDrawable, Vulkan::VulkanDrawContext* drawContext)
void EncodeBackground(LabelDrawable* labelDrawable, VulkanDrawContext* drawContext)
{
if (labelDrawable->IsBillboard())
{
OpenVulkano::Scene::UniformBuffer* buffer = labelDrawable->GetBillboardBuffer();
Scene::UniformBuffer* buffer = labelDrawable->GetBillboardBuffer();
VulkanUniformBuffer* vkBuffer = buffer->GetRenderResource();
if (!vkBuffer)
{
@@ -31,7 +31,7 @@ namespace OpenVulkano::Vulkan
vkBuffer->Record(drawContext);
}
OpenVulkano::Scene::UniformBuffer* labelBuffer = labelDrawable->GetLabelBuffer();
Scene::UniformBuffer* labelBuffer = labelDrawable->GetLabelBuffer();
VulkanUniformBuffer* vkBuffer = labelBuffer->GetRenderResource();
if (!vkBuffer)
{
@@ -50,13 +50,13 @@ namespace OpenVulkano::Vulkan
drawContext->commandBuffer.draw(4, 1, 0, 0);
}
void EncodeTextDrawable(LabelDrawable* labelDrawable, Vulkan::VulkanDrawContext* drawContext)
void EncodeTextDrawable(LabelDrawable* labelDrawable, VulkanDrawContext* drawContext)
{
for (TextDrawable& entry : labelDrawable->GetTexts())
{
OpenVulkano::Scene::Shader* shader = entry.GetShader();
Shader* shader = entry.GetShader();
drawContext->EncodeShader(shader);
Geometry* mesh = entry.GetMesh();
Geometry* mesh = entry.GetGeometry();
VulkanGeometry* renderGeo = mesh->GetRenderResource();
if (!renderGeo)
{
@@ -64,16 +64,16 @@ namespace OpenVulkano::Vulkan
}
renderGeo->RecordBind(drawContext->commandBuffer);
std::array<OpenVulkano::Scene::UniformBuffer*, 2> uniforms = { nullptr, nullptr };
std::array<Scene::UniformBuffer*, 2> uniforms = { nullptr, nullptr };
// fragment shader buffer
uniforms[0] = entry.GetBuffer();
uniforms[0] = entry.GetUniformBuffer();
if (labelDrawable->IsBillboard())
{
// vertex shader buffer
uniforms[1] = labelDrawable->GetBillboardBuffer();
}
for (OpenVulkano::Scene::UniformBuffer* buffer : uniforms)
for (Scene::UniformBuffer* buffer : uniforms)
{
if (buffer)
{
@@ -85,19 +85,15 @@ namespace OpenVulkano::Vulkan
vkBuffer->Record(drawContext);
}
}
if (Material* material = entry.GetMaterial())
if (Texture* texture = entry.GetTexture())
{
if (Texture* texture = material->texture)
VulkanTexture* renderTexture = texture->GetRenderResource();
if (!renderTexture)
{
VulkanTexture* renderTexture = texture->GetRenderResource();
if (!renderTexture)
{
drawContext->renderer->GetResourceManager().PrepareMaterial(entry.GetMaterial());
renderTexture = texture->GetRenderResource();
}
renderTexture->Record(drawContext);
renderTexture = drawContext->renderer->GetResourceManager().PrepareTexture(entry.GetTexture());
}
renderTexture->Record(drawContext);
}
for (Node* node: labelDrawable->GetNodes())
@@ -112,7 +108,7 @@ namespace OpenVulkano::Vulkan
}
}
void EncodeLabelDrawable(Drawable* instance, Vulkan::VulkanDrawContext* drawContext)
void EncodeLabelDrawable(Drawable* instance, VulkanDrawContext* drawContext)
{
LabelDrawable* labelDrawable = static_cast<LabelDrawable*>(instance);
EncodeBackground(labelDrawable, drawContext);
@@ -122,5 +118,5 @@ namespace OpenVulkano::Vulkan
namespace
{
void* labelDrawableVulkanEncoderReg = DrawEncoder::RegisterVulkanEncodeFunction<LabelDrawable>(&OpenVulkano::Vulkan::EncodeLabelDrawable);
[[maybe_unused]] void* labelDrawableVulkanEncoderReg = DrawEncoder::RegisterVulkanEncodeFunction<LabelDrawable>(&OpenVulkano::Vulkan::EncodeLabelDrawable);
}

View File

@@ -0,0 +1,58 @@
/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#include "Scene/TextDrawable.hpp"
#include "VulkanGeometry.hpp"
#include "VulkanNode.hpp"
#include "Vulkan/VulkanDrawContext.hpp"
#include "Vulkan/Scene/VulkanUniformBuffer.hpp"
#include "VulkanTexture.hpp"
using namespace OpenVulkano::Scene;
namespace OpenVulkano::Vulkan
{
void EncodeTextDrawable(Drawable* instance, Vulkan::VulkanDrawContext* drawContext)
{
TextDrawable* drawable = static_cast<TextDrawable*>(instance);
Geometry* mesh = drawable->GetGeometry();
VulkanGeometry* renderGeo = mesh->GetRenderResource();
if (!renderGeo) renderGeo = drawContext->renderer->GetResourceManager().PrepareGeometry(mesh);
renderGeo->RecordBind(drawContext->commandBuffer);
if (drawable->GetUniformBuffer())
{
VulkanUniformBuffer* vkBuffer = drawable->GetUniformBuffer()->GetRenderResource();
if (!vkBuffer)
{
vkBuffer = drawContext->renderer->GetResourceManager().PrepareUniformBuffer(drawable->GetUniformBuffer());
}
vkBuffer->Record(drawContext);
}
if (Texture* texture = drawable->GetTexture())
{
VulkanTexture* renderTexture = texture->GetRenderResource();
if (!renderTexture)
{
renderTexture = drawContext->renderer->GetResourceManager().PrepareTexture(drawable->GetTexture());
}
renderTexture->Record(drawContext);
}
for(Node* node : instance->GetNodes())
{
if (!node->IsEnabled()) [[unlikely]] continue;
drawContext->EncodeNode(node);
renderGeo->RecordDraw(drawContext->commandBuffer);
}
}
}
namespace
{
[[maybe_unused]] void* textDrawableVulkanEncoderReg = DrawEncoder::RegisterVulkanEncodeFunction<TextDrawable>(&OpenVulkano::Vulkan::EncodeTextDrawable);
}