implement billboard shader and add new example

This commit is contained in:
ohyzha
2024-07-18 14:48:50 +03:00
parent 5023fe64ce
commit cfb8b76801
14 changed files with 406 additions and 12 deletions

View File

@@ -12,20 +12,22 @@ namespace OpenVulkano::Scene
{
class Geometry;
class Material;
class UniformBuffer;
class SimpleDrawable final : public Drawable
{
Geometry* m_mesh = nullptr;
Material* m_material = nullptr;
UniformBuffer* m_uniBuffer = nullptr;
public:
SimpleDrawable() : Drawable(DrawEncoder::GetDrawEncoder<SimpleDrawable>())
{}
SimpleDrawable() : Drawable(DrawEncoder::GetDrawEncoder<SimpleDrawable>()) {}
explicit SimpleDrawable(const SimpleDrawable* toCopy)
: Drawable(DrawEncoder::GetDrawEncoder<SimpleDrawable>())
, m_mesh(toCopy->m_mesh)
, m_material(toCopy->m_material)
: Drawable(DrawEncoder::GetDrawEncoder<SimpleDrawable>())
, m_mesh(toCopy->m_mesh)
, m_material(toCopy->m_material)
, m_uniBuffer(toCopy->m_uniBuffer)
{
SetShader(toCopy->GetShader());
}
@@ -35,12 +37,14 @@ namespace OpenVulkano::Scene
//if (m_mesh) SimpleDrawable::Close();
}
void Init(Shader* shader, Geometry* mesh, Material* material);
void Init(Shader* shader, Geometry* mesh, Material* material, UniformBuffer* uniBuffer = nullptr);
void Init(SimpleDrawable* drawable);
[[nodiscard]] Geometry* GetMesh() const { return m_mesh; }
[[nodiscard]] Material* GetMaterial() const { return m_material; }
[[nodiscard]] UniformBuffer* GetBuffer() const { return m_uniBuffer; }
};
}