Merge pull request 'Fix issues with rendering' (#22) from render_fixes into master

Reviewed-on: https://git.madvoxel.net/OpenVulkano/OpenVulkano/pulls/22
This commit is contained in:
Georg Hagen
2024-05-29 10:38:40 +02:00
6 changed files with 18 additions and 9 deletions

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@@ -11,6 +11,7 @@
#include <memory>
#include <vulkan/vulkan.hpp>
#include <functional>
#include "Base/Utils.hpp"
namespace OpenVulkano::Vulkan
{
@@ -44,6 +45,11 @@ namespace OpenVulkano::Vulkan
return size - used;
}
[[nodiscard]] size_t FreeSpace(size_t alignment) const
{
return size - Utils::Align(used, alignment);
}
void HandleChildMappingValidation() const;
void* Map()

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@@ -309,11 +309,11 @@ namespace OpenVulkano::Vulkan
vk::Buffer buffer = device.createBuffer(bufferCreateInfo);
const vk::MemoryRequirements memoryRequirements = device.getBufferMemoryRequirements(buffer);
uint32_t memtype = context->device->GetMemoryType(memoryRequirements.memoryTypeBits, properties);
if (memoryRequirements.size != size) Logger::DATA->warn("Memory Requirement Size ({0}) != Size ({1})", memoryRequirements.size, size);
MemoryAllocation* allocation = GetFreeMemoryAllocation(memoryRequirements.size, memtype);
uint32_t offset = allocation->used;
if (memoryRequirements.size != size) Logger::DATA->debug("Memory Requirement Size ({0}) != Size ({1})", memoryRequirements.size, size);
MemoryAllocation* allocation = GetFreeMemoryAllocation(memoryRequirements.size, memoryRequirements.alignment, memtype);
uint32_t offset = Utils::Align(allocation->used, memoryRequirements.alignment);
device.bindBufferMemory(buffer, allocation->memory, offset);
allocation->used += memoryRequirements.size;
allocation->used += memoryRequirements.size + (offset - allocation->used);
return new ManagedBuffer{ allocation, offset, size, buffer, usage, properties, nullptr };
}
@@ -326,12 +326,12 @@ namespace OpenVulkano::Vulkan
return alloc;
}
MemoryAllocation* ResourceManager::GetFreeMemoryAllocation(size_t size, uint32_t type, bool createIfAllFull)
MemoryAllocation* ResourceManager::GetFreeMemoryAllocation(size_t size, vk::DeviceSize alignment, uint32_t type, bool createIfAllFull)
{
MemoryAllocation* alloc = nullptr;
for (auto& allocation : allocations)
{
if (allocation->type == type && allocation->FreeSpace() >= size)
if (allocation->type == type && allocation->FreeSpace(alignment) >= size)
{
alloc = allocation.get();
break;
@@ -345,6 +345,7 @@ namespace OpenVulkano::Vulkan
VulkanShader* ResourceManager::CreateShader(Scene::Shader* shader)
{
const std::unique_lock lock(mutex);
if (shader->renderShader) return static_cast<VulkanShader*>(shader->renderShader);
VulkanShader* vkShader = new VulkanShader();
vkShader->Init(context, shader, this);
shaders.emplace_back(vkShader);

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@@ -117,7 +117,7 @@ namespace OpenVulkano
MemoryAllocation* CreateMemoryAllocation(size_t size, uint32_t type, bool addToCache = true);
MemoryAllocation* GetFreeMemoryAllocation(size_t size, uint32_t type, bool createIfAllFull = true);
MemoryAllocation* GetFreeMemoryAllocation(size_t size, size_t alignment, uint32_t type, bool createIfAllFull = true);
vk::DescriptorSetLayout* GetDescriptorLayoutSet(const DescriptorSetLayoutBinding& descriptorSetLayoutBinding);

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@@ -25,6 +25,7 @@ namespace OpenVulkano::Vulkan
writeDescriptorSet.pBufferInfo = &bufferInfo;
buffer->allocation->device.updateDescriptorSets(1, &writeDescriptorSet, 0, nullptr);
m_setOffset = setId;
m_dynamic = binding.descriptorType == DescriptorSetLayoutBinding::TYPE_UNIFORM_BUFFER_DYNAMIC || binding.descriptorType == DescriptorSetLayoutBinding::TYPE_STORAGE_BUFFER_DYNAMIC;
}
void UniformBuffer::Close()
@@ -36,7 +37,7 @@ namespace OpenVulkano::Vulkan
void UniformBuffer::Record(VulkanDrawContext* drawContext)
{
uint32_t frameOffset = m_frameOffset * drawContext->currentImageId;
drawContext->commandBuffer.bindDescriptorSets(vk::PipelineBindPoint::eGraphics, drawContext->GetShader()->pipelineLayout, m_setOffset, m_setCount, &m_descriptorSet, (m_frameOffset) ? 1 : 0, &frameOffset);
drawContext->commandBuffer.bindDescriptorSets(vk::PipelineBindPoint::eGraphics, drawContext->GetShader()->pipelineLayout, m_setOffset, m_setCount, &m_descriptorSet, (m_dynamic) ? 1 : 0, &frameOffset);
}
void UniformBuffer::Update(void* data, uint32_t size, uint32_t bufferId) const

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@@ -19,6 +19,7 @@ namespace OpenVulkano::Vulkan
vk::DescriptorSet m_descriptorSet;
uint32_t m_frameOffset;
uint32_t m_setOffset, m_setCount = 1;
bool m_dynamic;
public:
~UniformBuffer() override

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@@ -33,7 +33,6 @@ namespace OpenVulkano::Vulkan
this->shader = shader;
this->owner = owner;
this->context = context;
shader->renderShader = this;
shaderModules.reserve(shader->shaderPrograms.size());
shaderStageCreateInfo.resize(shader->shaderPrograms.size());
int i = 0;
@@ -45,6 +44,7 @@ namespace OpenVulkano::Vulkan
i++;
}
BuildPipeline();
shader->renderShader = this;
}
void VulkanShader::BuildPipeline()