change output folder for generated files to build dir
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@@ -10,7 +10,7 @@ if [[ "$(uname)" == "Darwin" ]]; then
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fi
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SCRIPT_DIR=$( cd -- "$( dirname -- "${BASH_SOURCE[0]}" )" &> /dev/null && pwd )
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GENERATED_DATA_PATH="$(dirname "$SCRIPT_DIR")/openVulkanoCpp/GeneratedShaderData"
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GENERATED_DATA_PATH="$1"
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SHADER_PATH="$(dirname "$SCRIPT_DIR")/openVulkanoCpp/Shader"
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if [[ "$OSTYPE" == "msys" || "$OSTYPE" == "cygwin" ]]; then
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@@ -28,14 +28,12 @@ check_return_code() {
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}
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rm -f *.spv
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#rm -f "$GENERATED_DATA_PATH"/*
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mkdir -p "$GENERATED_DATA_PATH"
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touch "$GENERATED_DATA_PATH"/GeneratedShaderData.h
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touch "$GENERATED_DATA_PATH"/GeneratedShaderData.c
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echo "// Auto generated file" > "$GENERATED_DATA_PATH"/GeneratedShaderData.h
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echo -e "#ifndef GeneratedShaderData_H_INCLUDED\n#define GeneratedShaderData_H_INCLUDED" >> "$GENERATED_DATA_PATH"/GeneratedShaderData.h
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#echo -e "extern \"C\" {" >> "$GENERATED_DATA_PATH"/GeneratedShaderData.h
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echo -e "#include \"GeneratedShaderData.h\"" > "$GENERATED_DATA_PATH"/GeneratedShaderData.c
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# put data from all files with same name into single file
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