Merge pull request 'Morphable Camera & Controller' (#56) from morphable_camera_and_controller into master
Reviewed-on: https://git.madvoxel.net/OpenVulkano/OpenVulkano/pulls/56 Reviewed-by: Georg Hagen <georg.hagen@madvoxel.com>
This commit is contained in:
@@ -16,6 +16,7 @@
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#include "Scene/Camera.hpp"
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#include "Scene/SimpleAnimationController.hpp"
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#include "Scene/SequenceAnimationController.hpp"
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#include "Scene/MorphableCameraController.hpp"
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#include "Scene/UI/PerformanceInfo.hpp"
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#include "Input/InputManager.hpp"
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#include "Host/GraphicsAppManager.hpp"
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@@ -37,7 +38,8 @@ namespace OpenVulkano
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class MovingCubeAppImpl final : public MovingCubeApp
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{
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Scene::Scene m_scene;
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Scene::PerspectiveCamera m_camera;
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Scene::MorphableCamera m_camera;
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Scene::MorphableCameraController m_morphableCameraControl;
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FreeCamCameraController m_cameraControl;
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Scene::Material m_material;
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Scene::Shader m_shader;
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@@ -74,48 +76,54 @@ namespace OpenVulkano
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CompleteSceneElement(dest);
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}
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void CreatePlane(SceneElement *dest, const Math::Vector4f& color)
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void CreatePlane(SceneElement *dest, const Math::Vector4f &color)
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{
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dest->m_geometry = Scene::GeometryFactory::MakePlane(1, 1, color);
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CompleteSceneElement(dest);
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}
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void CreateSphere(SceneElement *dest, const Math::Vector4f& color)
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void CreateSphere(SceneElement *dest, const Math::Vector4f &color)
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{
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dest->m_geometry = Scene::GeometryFactory::MakeSphere(1, 32, 16, color);
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CompleteSceneElement(dest);
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}
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void CreateHemisphere(SceneElement *dest, const Math::Vector4f& color)
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void CreateHemisphere(SceneElement *dest, const Math::Vector4f &color)
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{
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dest->m_geometry = Scene::GeometryFactory::MakeHemisphere(1, 16, 16, color);
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CompleteSceneElement(dest);
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}
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void CreateTriangle(SceneElement *dest, const Math::Vector4f& color)
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void CreateTriangle(SceneElement *dest, const Math::Vector4f &color)
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{
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dest->m_geometry = Scene::GeometryFactory::MakeTriangle(Math::Vector3f(0.5, 0., 0.), Math::Vector3f(0., 0.5, 0.), Math::Vector3f(-0.5, 0., 0.), color);
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dest->m_geometry = Scene::GeometryFactory::MakeTriangle(
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Math::Vector3f(0.5, 0., 0.), Math::Vector3f(0., 0.5, 0.), Math::Vector3f(-0.5, 0., 0.), color);
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CompleteSceneElement(dest);
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}
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void CreateCylinder(SceneElement *dest, const Math::Vector4f& color)
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void CreateCylinder(SceneElement *dest, const Math::Vector4f &color)
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{
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dest->m_geometry = Scene::GeometryFactory::MakeCylinder(1, 3, 64, color);
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CompleteSceneElement(dest);
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}
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void CreatePyramid(SceneElement *dest, const Math::Vector4f& color)
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void CreatePyramid(SceneElement *dest, const Math::Vector4f &color)
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{
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dest->m_geometry = Scene::GeometryFactory::MakePyramid(0.5, 2, color);
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CompleteSceneElement(dest);
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}
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public:
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MovingCubeAppImpl() : m_camera(90, 16, 9, 0.1, 1000)
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{
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m_morphableCameraControl.Init(&m_camera);
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m_cameraControl.Init(&m_camera);
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}
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void Init() override
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{
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auto engineConfig = EngineConfiguration::GetEngineConfiguration();
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m_camera.Init(70, 16, 9, 0.1, 100);
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// m_camera.SetMatrix(OpenVulkano::Math::Utils::translate(OpenVulkano::Math::Matrix4f(1), OpenVulkano::Math::Vector3f_SIMD(0, 0, -50)));
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m_scene.Init();
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m_scene.SetCamera(&m_camera);
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@@ -136,16 +144,23 @@ namespace OpenVulkano
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Math::Pose srcPose(Math::Quaternion<float>(), Math::Vector3f_SIMD(-3, 0, 0));
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Math::Pose destPose(Math::Quaternion<float>(), Math::Vector3f_SIMD(3, 0, 0));
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m_simpleAnimationController.SetPoses(srcPose, destPose);
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m_simpleAnimationController.m_completionEvent += EventHandler(this, &MovingCubeAppImpl::OnSimpleAnimationCompleted);
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m_simpleAnimationController.m_completionEvent +=
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EventHandler(this, &MovingCubeAppImpl::OnSimpleAnimationCompleted);
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m_sequenceAnimationController.EnableLoop(true);
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m_sequenceAnimationController.SetNode(&m_redBox.m_node);
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m_sequenceAnimationController.AddAnimationStep(Math::PoseF(Math::Utils::normalize(Math::QuaternionF(1, 0, 0, 1)), Math::Vector3f_SIMD(0, 0, 1)), 5);
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m_sequenceAnimationController.AddAnimationStep(Math::PoseF(Math::Utils::normalize(Math::QuaternionF(2, 1, 0, 1)), Math::Vector3f_SIMD(1, 1, -1)), 3);
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m_sequenceAnimationController.AddAnimationStep(Math::PoseF(Math::Utils::normalize(Math::QuaternionF(1, 1, 1, 1)), Math::Vector3f_SIMD(2, 1, -2)), 3);
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m_sequenceAnimationController.AddAnimationStep(Math::PoseF(Math::Utils::normalize(Math::QuaternionF(0, 1, 1, 0)), Math::Vector3f_SIMD(2, 1, -1)), 3);
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m_sequenceAnimationController.AddAnimationStep(Math::PoseF(Math::Utils::normalize(Math::QuaternionF(3, 2, 1, 1)), Math::Vector3f_SIMD(1, 1, -1)), 3);
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m_sequenceAnimationController.AddAnimationStep(Math::PoseF(Math::Utils::normalize(Math::QuaternionF(0, 0, 1, 1)), Math::Vector3f_SIMD(0, 1, 0)), 1);
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m_sequenceAnimationController.AddAnimationStep(
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Math::PoseF(Math::Utils::normalize(Math::QuaternionF(1, 0, 0, 1)), Math::Vector3f_SIMD(0, 0, 1)), 5);
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m_sequenceAnimationController.AddAnimationStep(
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Math::PoseF(Math::Utils::normalize(Math::QuaternionF(2, 1, 0, 1)), Math::Vector3f_SIMD(1, 1, -1)), 3);
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m_sequenceAnimationController.AddAnimationStep(
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Math::PoseF(Math::Utils::normalize(Math::QuaternionF(1, 1, 1, 1)), Math::Vector3f_SIMD(2, 1, -2)), 3);
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m_sequenceAnimationController.AddAnimationStep(
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Math::PoseF(Math::Utils::normalize(Math::QuaternionF(0, 1, 1, 0)), Math::Vector3f_SIMD(2, 1, -1)), 3);
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m_sequenceAnimationController.AddAnimationStep(
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Math::PoseF(Math::Utils::normalize(Math::QuaternionF(3, 2, 1, 1)), Math::Vector3f_SIMD(1, 1, -1)), 3);
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m_sequenceAnimationController.AddAnimationStep(
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Math::PoseF(Math::Utils::normalize(Math::QuaternionF(0, 0, 1, 1)), Math::Vector3f_SIMD(0, 1, 0)), 1);
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m_sequenceAnimationController.SetAnimationPoseResetTime(10);
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CreatePlane(&m_plane, Math::Vector4f(0.3, 0.6, 0.9, 1.0));
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@@ -180,22 +195,15 @@ namespace OpenVulkano
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void Tick() override
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{
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m_cameraControl.Tick();
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m_morphableCameraControl.Tick();
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m_simpleAnimationController.Tick();
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m_sequenceAnimationController.Tick();
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}
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void Close() override
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{
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}
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void Close() override {}
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};
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IGraphicsApp* MovingCubeApp::Create()
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{
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return new MovingCubeAppImpl();
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}
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IGraphicsApp *MovingCubeApp::Create() { return new MovingCubeAppImpl(); }
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std::unique_ptr<IGraphicsApp> MovingCubeApp::CreateUnique()
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{
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return std::make_unique<MovingCubeAppImpl>();
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}
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std::unique_ptr<IGraphicsApp> MovingCubeApp::CreateUnique() { return std::make_unique<MovingCubeAppImpl>(); }
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}
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@@ -233,7 +233,7 @@ namespace OpenVulkano::Scene
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return 2.0f * atanf(tanf(m_fov * 0.5f) * m_aspect);
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}
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void UpdateProjectionMatrix() final
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void UpdateProjectionMatrix()
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{
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m_projection = Math::Utils::perspectiveRH_ZO(m_fov, m_aspect, m_nearPlane, m_farPlane);
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UpdateViewProjectionMatrix();
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@@ -18,6 +18,6 @@ namespace OpenVulkano::Scene
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struct Material
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{
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MaterialProperties properties;
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Texture* texture;
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Texture* texture = nullptr;
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};
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}
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42
openVulkanoCpp/Scene/MorphableCamera.cpp
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42
openVulkanoCpp/Scene/MorphableCamera.cpp
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@@ -0,0 +1,42 @@
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#include "MorphableCamera.hpp"
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namespace OpenVulkano::Scene
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{
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namespace
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{
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Math::Matrix4f BlendMatrices(const Math::Matrix4f& mat1, const Math::Matrix4f& mat2, float t)
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{
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Math::Matrix4f result;
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for (int i = 0; i < 4; ++i)
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{
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result[i] = Math::Utils::mix(mat1[i], mat2[i], t);
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}
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return result;
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}
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}
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void MorphableCamera::UpdateProjectionMatrix()
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{
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PerspectiveCamera::UpdateProjectionMatrix();
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if (m_morphState != 0)
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{
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float aspectH = m_aspect;
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float aspectV = 1;
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if (m_morphState == 1)
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{
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m_projection = Math::Utils::orthoRH_ZO(-aspectH, aspectH, -aspectV, aspectV, m_nearPlane, m_farPlane);
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}
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else
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{
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m_orthoMatrix = Math::Utils::orthoRH_ZO(-aspectH, aspectH, -aspectV, aspectV, m_nearPlane, m_farPlane);
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m_projection = BlendMatrices(m_projection, m_orthoMatrix, m_morphState);
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}
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UpdateViewProjectionMatrix();
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}
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}
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}
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33
openVulkanoCpp/Scene/MorphableCamera.hpp
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33
openVulkanoCpp/Scene/MorphableCamera.hpp
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@@ -0,0 +1,33 @@
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include "Camera.hpp"
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#include "Math/Math.hpp"
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namespace OpenVulkano::Scene
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{
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class MorphableCamera : public PerspectiveCamera
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{
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float m_morphState;
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Math::Matrix4f m_orthoMatrix;
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public:
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MorphableCamera(float fovDegrees, float width, float height, float nearPlane, float farPlane)
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: PerspectiveCamera(fovDegrees, nearPlane, farPlane, width, height), m_morphState(0.0f)
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{
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UpdateProjectionMatrix();
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}
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void SetMorphState(float state)
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{
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m_morphState = Math::Utils::clamp(state, 0.0f, 1.0f);
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UpdateProjectionMatrix();
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}
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void UpdateProjectionMatrix() override;
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};
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}
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65
openVulkanoCpp/Scene/MorphableCameraController.cpp
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65
openVulkanoCpp/Scene/MorphableCameraController.cpp
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@@ -0,0 +1,65 @@
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#include "MorphableCameraController.hpp"
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#include "Input/InputManager.hpp"
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#include "Input/InputKey.hpp"
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#include "Base/FrameMetadata.hpp"
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#include "Scene/Camera.hpp"
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namespace OpenVulkano::Scene
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{
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MorphableCameraController::MorphableCameraController(MorphableCamera* camera)
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: CameraController(camera)
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, m_animationDuration(1.0f)
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, m_currentTime(0.0f)
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, m_isMorphing(false)
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, m_targetMorphStatePerspective(false)
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{
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auto input = OpenVulkano::Input::InputManager::GetInstance();
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m_actionMorph = input->GetAction("morph");
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}
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void MorphableCameraController::Init(MorphableCamera* camera)
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{
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CameraController::Init(camera);
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m_actionMorph->BindKey(Input::InputKey::Keyboard::KEY_P);
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}
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void MorphableCameraController::Tick()
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{
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auto input = OpenVulkano::Input::InputManager::GetInstance();
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bool isMorphingDown = input->GetButton(m_actionMorph);
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if (!m_wasMorphingKeyDown && isMorphingDown)
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{
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m_isMorphing = true;
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m_currentTime = 0.0f;
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m_targetMorphStatePerspective = !m_targetMorphStatePerspective;
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}
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m_wasMorphingKeyDown = isMorphingDown;
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if (m_isMorphing)
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{
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m_currentTime += CURRENT_FRAME.frameTime;
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if (m_currentTime > m_animationDuration) m_currentTime = m_animationDuration;
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float t = m_currentTime / m_animationDuration;
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if (t >= 1.0f)
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{
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t = 1.0f;
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m_isMorphing = false;
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}
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float newState = m_targetMorphStatePerspective ? t : (1.0f - t);
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static_cast<MorphableCamera*>(GetCamera())->SetMorphState(newState);
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}
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}
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void MorphableCameraController::SetTargetState(bool toPerspective)
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{
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m_targetMorphStatePerspective = toPerspective;
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m_isMorphing = true;
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}
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}
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37
openVulkanoCpp/Scene/MorphableCameraController.hpp
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37
openVulkanoCpp/Scene/MorphableCameraController.hpp
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@@ -0,0 +1,37 @@
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include "MorphableCamera.hpp"
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#include "Controller/CameraController.hpp"
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#include "Input/InputManager.hpp"
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#include "Input/InputKey.hpp"
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#include "Math/Math.hpp"
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namespace OpenVulkano::Scene
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{
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class MorphableCameraController final : public CameraController
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{
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double m_animationDuration;
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double m_currentTime;
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bool m_isMorphing;
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bool m_targetMorphStatePerspective; // true for perspective, false for orthographic
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Input::InputAction* m_actionMorph;
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bool m_wasMorphingKeyDown = false;
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public:
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MorphableCameraController(MorphableCamera* camera = nullptr);
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void Init(MorphableCamera* camera);
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void Tick() override;
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void SetDuration(double duration) { m_animationDuration = duration; }
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double GetDuration() { return m_animationDuration; }
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void SetTargetState(bool toPerspective);
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void Reset() { m_currentTime = 0; }
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};
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}
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