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GeorgH93/OpenVulkano
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253 Commits 1 Branch 0 Tags
090e75a1ca2c9db64aa6ca40480f899cf797429b
Commit Graph

15 Commits

Author SHA1 Message Date
GeorgH93
2b90b5d84e Cleanup code 2023-09-09 23:18:27 +02:00
GeorgH93
446e11e3b8 Cleanup descriptor layout handling 2023-09-03 17:07:23 +02:00
GeorgH93
be7a48dc09 Allow custom input descriptors 2023-09-01 14:59:11 +02:00
GeorgH93
df4194be51 Update how camera data is communicated to shader 2023-08-31 21:16:11 +02:00
GeorgH93
93c75763c7 [WIP] Refactor creation of descriptorsets 2023-08-30 23:11:11 +02:00
GeorgH93
da1782c4a9 Cleanup shader handling 2023-08-05 21:01:11 +02:00
GeorgH93
d340d91f52 [WIP] Texture support 2023-08-02 16:17:18 +02:00
GeorgH93
5dd56847d8 Fix some issues with resource management 2021-02-20 20:29:11 +01:00
GeorgH93
d9f233c10c Split Geometry definition and implementation and handle missing assimp at compile time 2021-02-05 18:37:56 +01:00
GeorgH93
5afb752fca Free resources when VulkanGeometry is freed 2021-01-09 22:56:17 +01:00
GeorgH93
412613c757 Improve resource handling 2021-01-08 22:11:00 +01:00
GeorgH93
876f25784e Cleanup includes 2020-10-28 01:13:11 +01:00
GeorgH93
78d24fbe41 Introduce Math.hpp and use typedef to make replacing glm with something else in the future simpler 2020-10-27 23:25:26 +01:00
GeorgH93
ac09635fd7 Fix crash when deinitializing renderer 2020-10-22 22:53:11 +02:00
GeorgH93
0790e40294 More code cleanup 2020-10-18 21:56:30 +02:00
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