ohyzha
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3521ddeb1d
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rework API
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2024-11-07 16:45:42 +02:00 |
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ohyzha
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7febb370a8
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implement ray casting events
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2024-11-04 22:52:05 +02:00 |
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Georg Hagen
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6f19758beb
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Render resource handling for camera
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2024-08-21 15:14:47 +02:00 |
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Georg Hagen
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ad036ad2b6
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Add getters to camera
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2024-08-02 16:57:47 +02:00 |
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Georg Hagen
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d0e50d2409
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Add GetProjectionMatrix
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2024-07-30 22:40:08 +02:00 |
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Georg Hagen
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eb81c777bf
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Expose ui scaling and orientation
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2024-07-27 14:30:59 +02:00 |
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Georg Hagen
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bcad0116d4
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Update camera projection matrix handling
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2024-07-20 19:30:28 +02:00 |
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Georg Hagen
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ec161aa498
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Fix AR background alignment issues
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2024-07-14 02:35:28 +02:00 |
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Georg Hagen
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410f6b11a6
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Rework arcball camera controller
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2024-07-02 15:05:06 +02:00 |
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Georg Hagen
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beeea386aa
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Fix issues with camera
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2024-06-30 13:58:11 +02:00 |
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475c72e505
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Extend ortho camera
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2024-06-28 09:34:50 +02:00 |
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Vladyslav_Baranovskyi_EXT
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ebd12cfd2b
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Merge pull request 'Morphable Camera & Controller' (#56) from morphable_camera_and_controller into master
Reviewed-on: https://git.madvoxel.net/OpenVulkano/OpenVulkano/pulls/56
Reviewed-by: Georg Hagen <georg.hagen@madvoxel.com>
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2024-06-26 20:32:15 +02:00 |
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Vladyslav Baranovskyi
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624742eeb5
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Removed final attribute from UpdateProjectionMatrix()
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2024-06-25 22:01:36 +03:00 |
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Georg Hagen
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61929e61d3
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Update ArcballCameraController
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2024-06-24 16:49:56 +02:00 |
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Georg Hagen
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d1f1d208b1
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Optimize GetViewDirection and GetRightVector
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2024-06-03 23:03:04 +02:00 |
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e0f24153d3
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Change namespace name
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2023-10-03 19:52:23 +02:00 |
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7dadd440d0
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Add helper methods
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2023-09-11 14:00:00 +02:00 |
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446e11e3b8
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Cleanup descriptor layout handling
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2023-09-03 17:07:23 +02:00 |
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be7a48dc09
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Allow custom input descriptors
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2023-09-01 14:59:11 +02:00 |
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df4194be51
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Update how camera data is communicated to shader
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2023-08-31 21:16:11 +02:00 |
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5aec41ead4
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[WIP] Shader handling rework
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2023-08-29 23:08:11 +02:00 |
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5735b93870
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Extend camera class
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2023-08-29 21:21:21 +02:00 |
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d49b158a9b
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Add GetFrustum getter
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2023-08-19 00:28:11 +02:00 |
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cf91c9c67e
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Cache camera position
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2023-08-01 15:18:11 +02:00 |
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ee4ad9a28d
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Refactor Camera class
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2021-08-27 11:19:11 +02:00 |
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3ce9ce8e3b
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Update camera class
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2021-05-22 18:55:55 +02:00 |
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6394a94bfe
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Fix init order
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2021-02-26 20:16:47 +01:00 |
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71855a1d9f
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Switch to right handed coordinate system
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2021-02-23 03:32:11 +01:00 |
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b1b4c117f2
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Expose camera position to shader
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2021-02-14 02:12:13 +01:00 |
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97cb8d1ac9
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Expose view and projection matrix to shader
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2021-02-12 19:47:11 +01:00 |
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8dc50ab279
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Fix viewport resizing not updating camera aspect ratio
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2021-02-11 19:41:24 +01:00 |
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876f25784e
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Cleanup includes
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2020-10-28 01:13:11 +01:00 |
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78d24fbe41
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Introduce Math.hpp and use typedef to make replacing glm with something else in the future simpler
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2020-10-27 23:25:26 +01:00 |
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aea890971b
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Cleanup Camera code
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2020-10-16 00:44:22 +02:00 |
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fc529b0694
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Add basic input system
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2020-05-16 00:56:22 +02:00 |
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542ef348ee
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first release
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2019-10-14 23:02:51 +02:00 |
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