Georg Hagen
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b079221322
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Allow shader to define the depth compare operator
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2024-07-30 22:16:00 +02:00 |
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Georg Hagen
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ce1b52c130
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Use dynamic viewport sizes
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2024-07-30 14:04:20 +02:00 |
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Georg Hagen
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e68fe06139
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Allow to control depth test & write for shader
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2024-07-22 14:19:09 +02:00 |
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Georg Hagen
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4e445495e4
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Add push constants handling for shaders
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2024-07-21 01:24:51 +02:00 |
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86e7681a8d
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Improve texture binding handling
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2024-07-05 09:50:19 +02:00 |
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3e73672538
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Texture implementation basics
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2024-07-04 17:00:46 +02:00 |
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60d3547edc
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Fix some warnings
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2023-11-23 23:41:55 +01:00 |
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e0f24153d3
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Change namespace name
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2023-10-03 19:52:23 +02:00 |
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703f5c0d12
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Fix issues with ui rendering
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2023-09-08 18:17:16 +02:00 |
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f9688792c4
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Fix issue with semaphore being reused to early
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2023-09-05 13:23:22 +02:00 |
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be7a48dc09
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Allow custom input descriptors
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2023-09-01 14:59:11 +02:00 |
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df4194be51
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Update how camera data is communicated to shader
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2023-08-31 21:16:11 +02:00 |
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5aec41ead4
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[WIP] Shader handling rework
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2023-08-29 23:08:11 +02:00 |
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