Georg Hagen
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b1081bd26c
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Cleanup ResourceManager
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2024-07-10 17:03:45 +02:00 |
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Georg Hagen
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a54e1b10ed
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Make ResourceManager no longer extend IClosable
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2024-07-10 16:23:35 +02:00 |
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Georg Hagen
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ba7f0e6d62
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Restructure some files regarding resource management
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2024-07-10 16:11:36 +02:00 |
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Georg Hagen
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5c4e972722
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Add MetalBackedTexture
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2024-07-10 14:07:40 +02:00 |
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Georg Hagen
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bbaf8933ae
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Add texture cache for ar frame textures
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2024-07-09 13:43:09 +02:00 |
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Georg Hagen
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d9a22236b4
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Move sampler creation from image to resource manager and cache created samplers
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2024-07-09 12:31:52 +02:00 |
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Georg Hagen
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92b77e46f5
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Fix set layout to be used from transfer queue
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2024-07-07 23:51:09 +02:00 |
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Georg Hagen
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f947204ae2
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Move DataFormat to vk Format conversion to cast operator
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2024-07-07 23:50:33 +02:00 |
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Georg Hagen
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aabc24616d
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Add handling for camera intrinsics
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2024-07-07 16:53:48 +02:00 |
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Georg Hagen
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5b2a2bbf72
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Fix swap chain images being in wrong state (Fixes #23)
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2024-07-07 11:58:52 +02:00 |
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Georg Hagen
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87ce56b894
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Add ArBackgroundDrawable
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2024-07-07 00:37:49 +02:00 |
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Georg Hagen
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52941b99cc
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Add frameid to context
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2024-07-07 00:25:37 +02:00 |
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Georg Hagen
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2b05518c61
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Add VulkanTextureDynamic
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2024-07-07 00:24:51 +02:00 |
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Georg Hagen
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add09b59af
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Handle texture data format
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2024-07-07 00:23:26 +02:00 |
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Georg Hagen
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d4c5e8700b
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Allow exporting of metal device
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2024-07-06 14:12:11 +02:00 |
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86e7681a8d
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Improve texture binding handling
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2024-07-05 09:50:19 +02:00 |
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3e73672538
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Texture implementation basics
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2024-07-04 17:00:46 +02:00 |
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de12a1d637
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Fix issue freeing node resources
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2024-07-04 12:12:51 +02:00 |
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Georg Hagen
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5b6fde2aaf
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Fix issue with freeing geometries
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2024-07-03 15:54:05 +02:00 |
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Georg Hagen
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002206e9d6
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Fix some shader issues
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2024-07-03 15:43:15 +02:00 |
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Georg Hagen
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9aa49ce35a
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Add some additional error handling
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2024-07-03 14:33:49 +02:00 |
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Georg Hagen
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3c1fb5c118
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Fix some warnings
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2024-07-03 14:22:46 +02:00 |
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Georg Hagen
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fa51f868b7
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Silence some warnings
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2024-07-02 21:29:15 +02:00 |
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Georg Hagen
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299040ecaf
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Switch to C++20
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2024-06-21 11:57:53 +02:00 |
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Georg Hagen
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6962ce0bcf
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Some more TexturePreparations #11
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2024-06-11 10:25:06 +02:00 |
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Georg Hagen
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9f05b3e3a2
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Slight cleanup of VulkanDrawContext and binding the node
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2024-06-05 21:26:46 +02:00 |
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Georg Hagen
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266b0321d9
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Resize buffer if size does not match required size
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2024-06-04 11:43:19 +02:00 |
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Georg Hagen
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dc503acb73
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Fix descriptor buffer size discrapency
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2024-06-04 11:31:09 +02:00 |
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Georg Hagen
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0ce6e31a0d
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Fix iOS build issue
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2024-05-29 18:03:47 +02:00 |
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Georg Hagen
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5f65e9291a
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Fix dynamic offset count error spam
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2024-05-28 22:26:16 +02:00 |
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Georg Hagen
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bc0e117d83
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Fix memory alignment on Nvidia cards
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2024-05-28 22:20:02 +02:00 |
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Georg Hagen
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7dd16c66b9
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Fix multithreaded rendering
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2024-05-28 22:18:33 +02:00 |
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e0f24153d3
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Change namespace name
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2023-10-03 19:52:23 +02:00 |
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1d8a7d7755
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Free vulkan surface
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2023-09-27 03:12:11 +02:00 |
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5dfc2de985
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Handle deinitialisation
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2023-09-24 20:27:34 +02:00 |
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5b5f18b9a8
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Fix release of Vulkan resources
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2023-09-23 17:52:11 +02:00 |
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090e75a1ca
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Fix issues with de/re-initialisation
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2023-09-18 15:13:14 +02:00 |
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2b90b5d84e
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Cleanup code
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2023-09-09 23:18:27 +02:00 |
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703f5c0d12
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Fix issues with ui rendering
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2023-09-08 18:17:16 +02:00 |
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2bcea0d7fd
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Add imgui rendering ability on none glfw windows
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2023-09-07 00:54:22 +02:00 |
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9709861bda
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Fix issues with UI renderer
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2023-09-06 00:03:06 +02:00 |
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f9688792c4
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Fix issue with semaphore being reused to early
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2023-09-05 13:23:22 +02:00 |
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446e11e3b8
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Cleanup descriptor layout handling
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2023-09-03 17:07:23 +02:00 |
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b328db0075
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Add ShaderRegistry
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2023-09-02 16:57:23 +02:00 |
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be7a48dc09
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Allow custom input descriptors
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2023-09-01 14:59:11 +02:00 |
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df4194be51
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Update how camera data is communicated to shader
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2023-08-31 21:16:11 +02:00 |
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93c75763c7
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[WIP] Refactor creation of descriptorsets
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2023-08-30 23:11:11 +02:00 |
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5aec41ead4
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[WIP] Shader handling rework
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2023-08-29 23:08:11 +02:00 |
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5735b93870
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Extend camera class
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2023-08-29 21:21:21 +02:00 |
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bcbb69833b
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Fix memory leaks
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2023-08-28 15:09:57 +02:00 |
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