Commit Graph

105 Commits

Author SHA1 Message Date
Georg Hagen
1d06e56c9e Delete created semaphores on close 2024-07-11 16:56:52 +02:00
Georg Hagen
888e30193b Cleanup memory pool data on close 2024-07-11 16:56:26 +02:00
Georg Hagen
313b01db1b Fix issue with freeing resources 2024-07-11 13:22:01 +02:00
Georg Hagen
b1081bd26c Cleanup ResourceManager 2024-07-10 17:03:45 +02:00
Georg Hagen
a54e1b10ed Make ResourceManager no longer extend IClosable 2024-07-10 16:23:35 +02:00
Georg Hagen
ba7f0e6d62 Restructure some files regarding resource management 2024-07-10 16:11:36 +02:00
Georg Hagen
5c4e972722 Add MetalBackedTexture 2024-07-10 14:07:40 +02:00
Georg Hagen
bbaf8933ae Add texture cache for ar frame textures 2024-07-09 13:43:09 +02:00
Georg Hagen
d9a22236b4 Move sampler creation from image to resource manager and cache created samplers 2024-07-09 12:31:52 +02:00
Georg Hagen
92b77e46f5 Fix set layout to be used from transfer queue 2024-07-07 23:51:09 +02:00
Georg Hagen
f947204ae2 Move DataFormat to vk Format conversion to cast operator 2024-07-07 23:50:33 +02:00
Georg Hagen
aabc24616d Add handling for camera intrinsics 2024-07-07 16:53:48 +02:00
Georg Hagen
5b2a2bbf72 Fix swap chain images being in wrong state (Fixes #23) 2024-07-07 11:58:52 +02:00
Georg Hagen
87ce56b894 Add ArBackgroundDrawable 2024-07-07 00:37:49 +02:00
Georg Hagen
52941b99cc Add frameid to context 2024-07-07 00:25:37 +02:00
Georg Hagen
2b05518c61 Add VulkanTextureDynamic 2024-07-07 00:24:51 +02:00
Georg Hagen
add09b59af Handle texture data format 2024-07-07 00:23:26 +02:00
Georg Hagen
d4c5e8700b Allow exporting of metal device 2024-07-06 14:12:11 +02:00
86e7681a8d Improve texture binding handling 2024-07-05 09:50:19 +02:00
3e73672538 Texture implementation basics 2024-07-04 17:00:46 +02:00
de12a1d637 Fix issue freeing node resources 2024-07-04 12:12:51 +02:00
Georg Hagen
5b6fde2aaf Fix issue with freeing geometries 2024-07-03 15:54:05 +02:00
Georg Hagen
002206e9d6 Fix some shader issues 2024-07-03 15:43:15 +02:00
Georg Hagen
9aa49ce35a Add some additional error handling 2024-07-03 14:33:49 +02:00
Georg Hagen
3c1fb5c118 Fix some warnings 2024-07-03 14:22:46 +02:00
Georg Hagen
fa51f868b7 Silence some warnings 2024-07-02 21:29:15 +02:00
Georg Hagen
299040ecaf Switch to C++20 2024-06-21 11:57:53 +02:00
Georg Hagen
6962ce0bcf Some more TexturePreparations #11 2024-06-11 10:25:06 +02:00
Georg Hagen
9f05b3e3a2 Slight cleanup of VulkanDrawContext and binding the node 2024-06-05 21:26:46 +02:00
Georg Hagen
266b0321d9 Resize buffer if size does not match required size 2024-06-04 11:43:19 +02:00
Georg Hagen
dc503acb73 Fix descriptor buffer size discrapency 2024-06-04 11:31:09 +02:00
Georg Hagen
0ce6e31a0d Fix iOS build issue 2024-05-29 18:03:47 +02:00
Georg Hagen
5f65e9291a Fix dynamic offset count error spam 2024-05-28 22:26:16 +02:00
Georg Hagen
bc0e117d83 Fix memory alignment on Nvidia cards 2024-05-28 22:20:02 +02:00
Georg Hagen
7dd16c66b9 Fix multithreaded rendering 2024-05-28 22:18:33 +02:00
e0f24153d3 Change namespace name 2023-10-03 19:52:23 +02:00
1d8a7d7755 Free vulkan surface 2023-09-27 03:12:11 +02:00
5dfc2de985 Handle deinitialisation 2023-09-24 20:27:34 +02:00
5b5f18b9a8 Fix release of Vulkan resources 2023-09-23 17:52:11 +02:00
090e75a1ca Fix issues with de/re-initialisation 2023-09-18 15:13:14 +02:00
2b90b5d84e Cleanup code 2023-09-09 23:18:27 +02:00
703f5c0d12 Fix issues with ui rendering 2023-09-08 18:17:16 +02:00
2bcea0d7fd Add imgui rendering ability on none glfw windows 2023-09-07 00:54:22 +02:00
9709861bda Fix issues with UI renderer 2023-09-06 00:03:06 +02:00
f9688792c4 Fix issue with semaphore being reused to early 2023-09-05 13:23:22 +02:00
446e11e3b8 Cleanup descriptor layout handling 2023-09-03 17:07:23 +02:00
b328db0075 Add ShaderRegistry 2023-09-02 16:57:23 +02:00
be7a48dc09 Allow custom input descriptors 2023-09-01 14:59:11 +02:00
df4194be51 Update how camera data is communicated to shader 2023-08-31 21:16:11 +02:00
93c75763c7 [WIP] Refactor creation of descriptorsets 2023-08-30 23:11:11 +02:00