Georg Hagen
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e6e2cdbe80
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Update math defines
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2025-10-18 21:22:11 +02:00 |
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Georg Hagen
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fb21c4c059
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Add convenience mat4*vec3 function
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2025-07-09 11:11:11 +02:00 |
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Georg Hagen
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9215a0a305
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Add operators
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2025-05-13 17:36:54 +02:00 |
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Georg Hagen
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7df2ce456a
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Update includes
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2025-03-28 15:44:11 +01:00 |
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Georg Hagen
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efcee95158
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Silence some warnings
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2025-03-02 22:41:14 +01:00 |
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Georg Hagen
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6407f40f94
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Deduplicate code
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2025-01-06 00:52:13 +01:00 |
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Georg Hagen
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aca64c57b7
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Optimize label size calculation
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2025-01-05 16:31:04 +01:00 |
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Georg Hagen
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521fec3513
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Add float_val / int_vec convenience operator
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2024-12-16 14:31:06 +01:00 |
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Georg Hagen
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8794e8979c
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Add NormalizeAngleRad
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2024-12-08 18:39:08 +01:00 |
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ohyzha
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ced45f7b72
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add ray intersection checks
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2024-10-29 12:41:07 +02:00 |
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Georg Hagen
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a578be93ec
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Add some functions
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2024-07-23 23:02:22 +02:00 |
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Georg Hagen
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410ac5d63c
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use cpp20 numbers for pi
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2024-07-14 00:10:08 +02:00 |
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Georg Hagen
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5432711d8a
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Fix missing include
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2024-07-13 23:26:06 +02:00 |
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Georg Hagen
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3ebde459ec
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Add constexpr degrees to radians method
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2024-07-13 22:31:00 +02:00 |
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Vladyslav Baranovskyi
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e6615a2bf5
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Decomposing matrix in Pose constructor, added GetPose() and GetWorldPose() to Node class
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2024-06-06 15:37:38 +03:00 |
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Georg Hagen
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640ca59dcd
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CMake changes
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2024-05-22 13:54:22 +02:00 |
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e0f24153d3
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Change namespace name
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2023-10-03 19:52:23 +02:00 |
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f7c73167eb
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Minor improvements
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2021-03-31 19:43:11 +02:00 |
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dea40fea84
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Fix camera intrinsics ProjectTo3D
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2021-01-07 00:29:30 +01:00 |
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78d24fbe41
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Introduce Math.hpp and use typedef to make replacing glm with something else in the future simpler
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2020-10-27 23:25:26 +01:00 |
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