1311165139cdf4315fb8da59f7eeeeca202bee31
- In MovingCubeApp animations are now allocated on stack - m_sequenceAnimationController now uses SetAnimationPoseResetTime() - Removed OnSequenceAnimationCompleted() - Pose::GetOrientation() now returns by value(without it my code doesn't compile) - GetStep() getter - In if(m_loop) checking for m_resetTime to be zero or last step to be equal to the first - Tick now ticks only if there are at least one element in m_steps - IsFinished() function - AddAnimationSteps() functions that take initializer_lists - Getters in SimpleAnimationController are now const
openVulkano
openVulkano is a simple Vulkan rendering engine which is capable of recording command buffers from multiple threads.
Building:
Requirements:
- Git
- CMake
- C++ 17 compatible compiler
Required dependencies on linux
sudo apt install extra-cmake-modules libarchive-dev libeigen3-dev
Build from source:
git clone https://github.com/GeorgH93/openVulkano.git
cd openVulkano
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
cmake --build . --config Release
Description
Languages
C++
87.5%
CMake
5.8%
Objective-C++
4.6%
GLSL
1.4%
Objective-C
0.5%
Other
0.2%