61 lines
2.6 KiB
C++
61 lines
2.6 KiB
C++
/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#if __has_include("msdfgen.h")
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#include <string>
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#include <optional>
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#include <map>
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#include <variant>
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#include "Scene/AtlasMetadata.hpp"
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#include "FontAtlasGenerator.hpp"
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#include "Scene/Texture.hpp"
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#include "msdfgen.h"
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#include "msdfgen-ext.h"
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#include "msdf-atlas-gen/msdf-atlas-gen.h"
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#define MSDFGEN_AVAILABLE
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namespace OpenVulkano::Scene
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{
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using namespace msdfgen;
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using namespace msdf_atlas;
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using namespace OpenVulkano::Scene;
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class MsdfFontAtlasGenerator : public FontAtlasGenerator
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{
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public:
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using SdfGenerator = ImmediateAtlasGenerator<float, 1, sdfGenerator, BitmapAtlasStorage<msdfgen::byte, 1>>;
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static Charset LoadAllGlyphs(const std::variant<std::string, Array<char>>& data);
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void GenerateAtlas(const std::string& fontFile, const std::set<uint32_t>& charset,
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const std::optional<std::string>& pngOutput = std::nullopt) override;
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void GenerateAtlas(const Array<char>& fontData, int length, const std::set<uint32_t>& charset,
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const std::optional<std::string>& pngOutput = std::nullopt) override;
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void GenerateAtlas(const std::string& fontFile, const Charset& charset = Charset::ASCII,
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const std::optional<std::string>& pngOutput = std::nullopt);
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void GenerateAtlas(const msdfgen::byte* fontData, int length, const Charset& charset = Charset::ASCII,
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const std::optional<std::string>& pngOutput = std::nullopt);
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void SaveAtlasMetadataInfo(const std::string& outputFile, bool packIntoSingleFile = true) const override;
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const Texture& GetAtlas() const override { return m_atlasTex; }
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std::map<uint32_t, GlyphInfo>& GetGlyphsInfo() override { return m_symbols; }
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AtlasMetadata& GetAtlasMetadata() override { return m_meta; }
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SdfGenerator& GetFontAtlasGenerator() { return m_generator; }
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private:
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void InitFreetypeFromFile(FreetypeHandle*& ft, FontHandle*& font, const std::string& file);
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void InitFreetypeFromBuffer(FreetypeHandle*& ft, FontHandle*& font, const msdfgen::byte* fontData, int length);
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void Generate(FreetypeHandle* ft, FontHandle* font, const Charset& chset,
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const std::optional<std::string>& pngOutput);
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void SavePng(const BitmapConstRef<byte, 1>& storage, const std::string& output, int channels) const;
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private:
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SdfGenerator m_generator;
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Texture m_atlasTex;
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AtlasMetadata m_meta;
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std::map<uint32_t, GlyphInfo> m_symbols;
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};
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}
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#endif
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