225 lines
7.8 KiB
C++
225 lines
7.8 KiB
C++
/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#include "Device.hpp"
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namespace openVulkanoCpp::Vulkan
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{
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namespace
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{
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class DeviceQueueCreateInfoBuilder
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{
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std::vector<vk::DeviceQueueCreateInfo> createInfos;
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std::vector<std::vector<float>> prioritiesVector;
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public:
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DeviceQueueCreateInfoBuilder() = default;
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~DeviceQueueCreateInfoBuilder() = default;
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void AddQueueFamily(const uint32_t queueFamilyIndex, const std::vector<float>& priorities)
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{
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prioritiesVector.push_back(priorities);
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createInfos.emplace_back(vk::DeviceQueueCreateFlags(), queueFamilyIndex, priorities.size(), prioritiesVector[prioritiesVector.size()-1].data());
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}
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void AddQueueFamily(uint32_t queueFamilyIndex, uint32_t count = 1)
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{
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std::vector<float> priorities;
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priorities.resize(count);
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std::fill(priorities.begin(), priorities.end(), 0.0f);
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AddQueueFamily(queueFamilyIndex, priorities);
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}
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std::vector<vk::DeviceQueueCreateInfo>& GetDeviceQueueCreateInfos()
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{
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return createInfos;
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}
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};
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}
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Device::Device(vk::PhysicalDevice& physicalDevice)
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{
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this->physicalDevice = physicalDevice;
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useDebugMarkers = false;
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QueryDevice();
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}
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void Device::PrepareDevice(const vk::ArrayProxy<const std::string>& requestedExtensions, const vk::SurfaceKHR& surface)
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{
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queueIndices.graphics = FindBestQueue(vk::QueueFlagBits::eGraphics, surface); // Make sure that the graphics queue supports the surface
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BuildDevice(requestedExtensions);
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//TODO setup debug marker
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pipelineCache = device.createPipelineCache(vk::PipelineCacheCreateInfo());
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graphicsQueue = device.getQueue(queueIndices.graphics, 0);
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graphicsCommandPool = device.createCommandPool({ vk::CommandPoolCreateFlagBits::eResetCommandBuffer, queueIndices.graphics, });
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}
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void Device::WaitIdle() const
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{ //TODO wait all queues idle
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graphicsQueue.waitIdle();
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device.waitIdle();
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}
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vk::CommandBuffer Device::CreateCommandBuffer(vk::CommandBufferLevel level) const
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{
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const vk::CommandBufferAllocateInfo cmdBufferAllocInfo(graphicsCommandPool, level, 1);
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return device.allocateCommandBuffers(cmdBufferAllocInfo)[0];
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}
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void Device::FlushCommandBuffer(vk::CommandBuffer& cmdBuffer) const
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{
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graphicsQueue.submit(vk::SubmitInfo{ 0, nullptr, nullptr, 1, &cmdBuffer }, vk::Fence());
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WaitIdle();
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}
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void Device::ExecuteNow(const std::function<void(const vk::CommandBuffer&)>& function) const
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{
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vk::CommandBuffer commandBuffer = CreateCommandBuffer();
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commandBuffer.begin(vk::CommandBufferBeginInfo{ vk::CommandBufferUsageFlagBits::eOneTimeSubmit });
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function(commandBuffer);
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commandBuffer.end();
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FlushCommandBuffer(commandBuffer);
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device.freeCommandBuffers(graphicsCommandPool, commandBuffer);
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}
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vk::ShaderModule Device::CreateShaderModule(const std::string& filename)
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{
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std::ifstream file(filename, std::ios::ate | std::ios::binary);
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if (!file.is_open()) throw std::runtime_error("Failed to open shader file!");
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const size_t fileSize = static_cast<size_t>(file.tellg());
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std::vector<char> buffer(fileSize);
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file.seekg(0);
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file.read(buffer.data(), fileSize);
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file.close();
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vk::ShaderModuleCreateInfo smci = { {}, buffer.size(), reinterpret_cast<const uint32_t*>(buffer.data()) };
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return CreateShaderModule(smci);
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}
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vk::ShaderModule Device::CreateShaderModule(vk::ShaderModuleCreateInfo& createInfo) const
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{
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return device.createShaderModule(createInfo);
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}
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void Device::QueryDevice()
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{
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// Query device features
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queueFamilyProperties = physicalDevice.getQueueFamilyProperties();
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properties = physicalDevice.getProperties();
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features = physicalDevice.getFeatures();
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for (auto& ext : physicalDevice.enumerateDeviceExtensionProperties()) { supportedExtensions.insert(ext.extensionName); }
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// Query device memory properties
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memoryProperties = physicalDevice.getMemoryProperties();
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queueIndices.graphics = FindBestQueue(vk::QueueFlagBits::eGraphics);
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queueIndices.compute = FindBestQueue(vk::QueueFlagBits::eCompute);
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queueIndices.transfer = FindBestQueue(vk::QueueFlagBits::eTransfer);
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}
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void Device::BuildDevice(const vk::ArrayProxy<const std::string>& requestedExtensions)
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{
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vk::DeviceCreateInfo deviceCreateInfo;
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deviceCreateInfo.pEnabledFeatures = &features; //TODO add option to disable not needed features
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DeviceQueueCreateInfoBuilder deviceQueueCreateInfoBuilder;
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deviceQueueCreateInfoBuilder.AddQueueFamily(queueIndices.GetGraphics(), queueFamilyProperties[queueIndices.GetGraphics()].queueCount);
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if (queueIndices.GetCompute() != VK_QUEUE_FAMILY_IGNORED)
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deviceQueueCreateInfoBuilder.AddQueueFamily(queueIndices.GetCompute(), queueFamilyProperties[queueIndices.GetCompute()].queueCount);
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if (queueIndices.GetTransfer() != VK_QUEUE_FAMILY_IGNORED)
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deviceQueueCreateInfoBuilder.AddQueueFamily(queueIndices.GetTransfer(), queueFamilyProperties[queueIndices.GetTransfer()].queueCount);
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const std::vector<vk::DeviceQueueCreateInfo> deviceQueueCreateInfos = deviceQueueCreateInfoBuilder.GetDeviceQueueCreateInfos();
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deviceCreateInfo.queueCreateInfoCount = static_cast<uint32_t>(deviceQueueCreateInfos.size());
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deviceCreateInfo.pQueueCreateInfos = deviceQueueCreateInfos.data();
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std::vector<const char*> enabledExtensions;
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for (const auto& extension : requestedExtensions)
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{
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enabledExtensions.push_back(extension.c_str());
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}
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#ifdef DEBUG
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if (IsExtensionAvailable({ VK_EXT_DEBUG_MARKER_EXTENSION_NAME }))
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{ // Enable debug marker extension if available
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enabledExtensions.push_back(VK_EXT_DEBUG_MARKER_EXTENSION_NAME);
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useDebugMarkers = true;
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}
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#endif
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deviceCreateInfo.enabledExtensionCount = static_cast<uint32_t>(enabledExtensions.size());
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deviceCreateInfo.ppEnabledExtensionNames = enabledExtensions.data();
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device = physicalDevice.createDevice(deviceCreateInfo);
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}
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uint32_t Device::FindBestQueue(const vk::QueueFlags& desiredFlags, const vk::SurfaceKHR& surface) const
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{
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uint32_t best = VK_QUEUE_FAMILY_IGNORED;
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VkQueueFlags bestExtraFlagsCount = VK_QUEUE_FLAG_BITS_MAX_ENUM;
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for (size_t i = 0; i < queueFamilyProperties.size(); i++)
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{
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vk::QueueFlags flags = queueFamilyProperties[i].queueFlags;
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if (!(flags & desiredFlags)) continue; // Skip queue without desired flags
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if (surface && VK_FALSE == physicalDevice.getSurfaceSupportKHR(i, surface)) continue;
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const VkQueueFlags currentExtraFlags = (flags & ~desiredFlags).operator VkQueueFlags();
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if (0 == currentExtraFlags) return i; // return exact match
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if (best == VK_QUEUE_FAMILY_IGNORED || currentExtraFlags < bestExtraFlagsCount)
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{
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best = i;
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bestExtraFlagsCount = currentExtraFlags;
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}
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}
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return best;
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}
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vk::Format Device::GetSupportedDepthFormat(const std::vector<vk::Format>& depthFormats) const
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{
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for (auto& format : depthFormats)
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{
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vk::FormatProperties formatProps;
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formatProps = physicalDevice.getFormatProperties(format);
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if (formatProps.optimalTilingFeatures & vk::FormatFeatureFlagBits::eDepthStencilAttachment)
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{
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return format;
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}
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}
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throw std::runtime_error("No supported depth format");
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}
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bool Device::GetMemoryType(uint32_t typeBits, const vk::MemoryPropertyFlags& properties, uint32_t* typeIndex) const
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{
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for (uint32_t i = 0; i < 32; i++)
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{
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if ((typeBits & 1) == 1)
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{
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if ((memoryProperties.memoryTypes[i].propertyFlags & properties) == properties)
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{
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*typeIndex = i;
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return true;
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}
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}
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typeBits >>= 1;
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}
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return false;
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}
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uint32_t Device::GetMemoryType(uint32_t typeBits, const vk::MemoryPropertyFlags& properties) const
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{
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uint32_t result = 0;
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if (!GetMemoryType(typeBits, properties, &result))
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{
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throw std::runtime_error("Unable to find memory type " + to_string(properties));
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}
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return result;
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}
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void Device::Close()
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{
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device.destroyCommandPool(graphicsCommandPool);
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//TODO fill
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}
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} |