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OpenVulkano/openVulkanoCpp/Controller/FreeCamCameraController.hpp

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C++

/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "CameraController.hpp"
#include "Math/Math.hpp"
namespace openVulkanoCpp
{
namespace Input
{
class InputAction;
}
class FreeCamCameraController final : public CameraController
{
float m_yaw = 0, m_pitch = 0, m_boostFactor = 2;
Math::Vector3f_SIMD m_position = { 0, 0, 0 };
Input::InputAction* m_actionForward;
Input::InputAction* m_actionSide;
Input::InputAction* m_actionUp;
Input::InputAction* m_actionLookUp;
Input::InputAction* m_actionLookSide;
Input::InputAction* m_actionBoost;
public:
FreeCamCameraController(Scene::Camera* camera = nullptr);
~FreeCamCameraController() override = default;
void Init(Scene::Camera* camera) override { CameraController::Init(camera); ResetPose(); }
void ResetPose() { m_yaw = m_pitch = 0; m_position = { 0, 0, 0 }; }
void SetPosition(const Math::Vector3f_SIMD& position) { m_position = position; }
void SetOrientation(float yaw, float pitch) { m_yaw = yaw; m_pitch = pitch; }
void SetBoostFactor(float factor = 2) { m_boostFactor = factor; }
void Tick() override;
void SetDefaultKeybindings();
};
}