Files
OpenVulkano/examples/ExampleApps/MovingCubeApp.cpp
2024-06-05 21:51:04 +03:00

90 lines
2.9 KiB
C++

/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#include "MovingCubeApp.hpp"
#include "Math/Math.hpp"
#include "Scene/Scene.hpp"
#include "Scene/Shader/Shader.hpp"
#include "Scene/Geometry.hpp"
#include "Scene/Material.hpp"
#include "Scene/Vertex.hpp"
#include "Scene/SimpleDrawable.hpp"
#include "Scene/Camera.hpp"
#include "Scene/SimpleAnimationController.hpp"
#include "Input/InputManager.hpp"
#include "Host/GraphicsAppManager.hpp"
#include "Base/EngineConfiguration.hpp"
#include "Controller/FreeCamCameraController.hpp"
namespace OpenVulkano
{
class MovingCubeAppImpl final : public MovingCubeApp
{
OpenVulkano::Scene::Scene m_scene;
OpenVulkano::Scene::PerspectiveCamera m_camera;
OpenVulkano::FreeCamCameraController m_cameraControl;
OpenVulkano::Scene::Material m_material;
OpenVulkano::Scene::Shader m_shader;
OpenVulkano::Scene::Geometry m_geometry;
OpenVulkano::Scene::SimpleDrawable m_drawable;
OpenVulkano::Scene::Node m_node;
std::unique_ptr<OpenVulkano::Scene::SimpleAnimationController> m_animationController;
public:
void Init() override
{
auto engineConfig = OpenVulkano::EngineConfiguration::GetEngineConfiguration();
m_camera.Init(70, 16, 9, 0.1, 100);
// m_camera.SetMatrix(OpenVulkano::Math::Utils::translate(OpenVulkano::Math::Matrix4f(1), OpenVulkano::Math::Vector3f_SIMD(0, 0, -50)));
m_scene.Init();
m_scene.SetCamera(&m_camera);
m_shader.AddShaderProgram(OpenVulkano::ShaderProgramType::VERTEX, "Shader/basic");
m_shader.AddShaderProgram(OpenVulkano::ShaderProgramType::FRAGMENT, "Shader/basic");
m_shader.AddVertexInputDescription(OpenVulkano::Vertex::GetVertexInputDescription());
m_geometry.InitCube();
m_drawable.Init(&m_shader, &m_geometry, &m_material);
m_node.Init();
m_scene.GetRoot()->AddChild(&m_node);
m_node.SetUpdateFrequency(OpenVulkano::Scene::UpdateFrequency::Always);
m_node.AddDrawable(&m_drawable);
m_node.SetMatrix(OpenVulkano::Math::Matrix4f(1));
GetGraphicsAppManager()->GetRenderer()->SetScene(&m_scene);
m_cameraControl.Init(&m_camera);
m_cameraControl.SetDefaultKeybindings();
OpenVulkano::Math::Pose srcPose(OpenVulkano::Math::Quaternion<float>(), OpenVulkano::Math::Vector3f_SIMD(-3, 0, 0));
OpenVulkano::Math::Pose destPose(OpenVulkano::Math::Quaternion<float>(), OpenVulkano::Math::Vector3f_SIMD(3, 0, 0));
m_animationController = std::make_unique<OpenVulkano::Scene::SimpleAnimationController>(&m_node, srcPose, destPose, 3);
}
void Tick() override
{
m_cameraControl.Tick();
m_animationController->Tick();
}
void Close() override
{
}
};
IGraphicsApp* MovingCubeApp::Create()
{
return new MovingCubeAppImpl();
}
std::unique_ptr<IGraphicsApp> MovingCubeApp::CreateUnique()
{
return std::make_unique<MovingCubeAppImpl>();
}
}