Files
OpenVulkano/openVulkanoCpp/Base/EngineConfiguration.hpp
2024-08-28 11:47:50 +03:00

69 lines
2.2 KiB
C++

/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#pragma once
#include <cstdint>
#include <algorithm>
#include <array>
#include "Base/Event.hpp"
#undef max
namespace OpenVulkano
{
class EngineConfiguration
{
public:
[[nodiscard]] static EngineConfiguration* GetEngineConfiguration();
void SetNumThreads(uint32_t numThreads) { m_numThreads = numThreads; }
[[nodiscard]] uint32_t GetNumThreads() const { return std::max(static_cast<uint32_t>(1), m_numThreads); }
void SetFrameBufferClearColor(std::array<float, 4> frameBufferClearColor) { m_frameBufferClearColor = frameBufferClearColor; }
[[nodiscard]] const std::array<float, 4>& GetFrameBufferClearColor() const { return m_frameBufferClearColor; }
[[nodiscard]] bool GetPreferFramebufferFormatSRGB() const { return m_preferFramebufferFormatSRGB; }
void SetPreferFramebufferFormatSRGB(bool sRGB) { m_preferFramebufferFormatSRGB = sRGB; }
[[nodiscard]] bool GetLazyRendering() const { return m_lazyRendering; }
void SetLazyRendering(bool lazyRender) { m_lazyRendering = lazyRender; }
[[nodiscard]] bool GetVSync() const { return m_vSync; }
void SetVSync(bool vSync) { m_vSync = vSync; }
[[nodiscard]] int32_t GetFpsCap() const { return m_fpsCap; }
void SetFpsCap(int32_t fpsCap)
{
if (m_fpsCap != fpsCap)
{
m_fpsCap = fpsCap;
OnFpsCapChanged(fpsCap);
}
}
[[nodiscard]] uint32_t GetPrefferedSwapChainImageCount() const { return m_preferredImageCount; }
void SetPrefferedSwapChainImageCount(uint32_t preferredImageCount) { m_preferredImageCount = preferredImageCount; }
public:
Event<int32_t> OnFpsCapChanged;
private:
EngineConfiguration();
~EngineConfiguration() = default;
uint32_t m_numThreads = 1;
std::array<float, 4> m_frameBufferClearColor = { 0.39f, 0.58f, 0.93f, 1.0f };
bool m_preferFramebufferFormatSRGB = true;
bool m_lazyRendering = false;
bool m_vSync = false;
int32_t m_fpsCap = -1; // -1 = no fps cap. 0 = fps cap if vsync, no cap otherwise. > 0 = set fps cap
#ifdef __APPLE__
uint32_t m_preferredImageCount = 3;
#else
uint32_t m_preferredImageCount = 2;
#endif
};
}