main loop improvements
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@@ -9,6 +9,7 @@
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#include <cstdint>
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#include <algorithm>
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#include <array>
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#include "Base/Event.hpp"
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#undef max
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namespace OpenVulkano
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@@ -34,10 +35,19 @@ namespace OpenVulkano
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void SetVSync(bool vSync) { m_vSync = vSync; }
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[[nodiscard]] int32_t GetFpsCap() const { return m_fpsCap; }
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void SetFpsCap(int32_t fpsCap) { m_fpsCap = fpsCap; }
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void SetFpsCap(int32_t fpsCap)
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{
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if (m_fpsCap != fpsCap)
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{
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m_fpsCap = fpsCap;
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OnFpsCapChanged(fpsCap);
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}
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}
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[[nodiscard]] uint32_t GetPrefferedSwapChainImageCount() const { return m_preferredImageCount; }
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void SetPrefferedSwapChainImageCount(uint32_t preferredImageCount) { m_preferredImageCount = preferredImageCount; }
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public:
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Event<int32_t> OnFpsCapChanged;
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private:
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EngineConfiguration();
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@@ -48,7 +58,7 @@ namespace OpenVulkano
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bool m_preferFramebufferFormatSRGB = true;
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bool m_lazyRendering = false;
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bool m_vSync = false;
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int32_t m_fpsCap = 500; // -1 = no fps cap. 0 = fps cap if vsync, no cap otherwise. > 0 = set fps cap
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int32_t m_fpsCap = -1; // -1 = no fps cap. 0 = fps cap if vsync, no cap otherwise. > 0 = set fps cap
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#ifdef __APPLE__
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uint32_t m_preferredImageCount = 3;
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#else
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@@ -41,6 +41,12 @@ namespace OpenVulkano
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window->SetWindowHandler(this);
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inputManager = Input::InputManager::GetInstance();
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engineConfig = EngineConfiguration::GetEngineConfiguration();
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engineConfig->OnFpsCapChanged += EventHandler(this, &GraphicsAppManager::UpdateCappedFpsInfo);
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// set initial values
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if (engineConfig->GetFpsCap() > 0)
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{
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UpdateCappedFpsInfo(engineConfig->GetFpsCap());
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}
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}
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GraphicsAppManager::GraphicsAppManager(IGraphicsApp* app, IWindow* window, RenderAPI::RenderApi renderApi)
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@@ -63,19 +69,38 @@ namespace OpenVulkano
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window->SetWindowHandler(this);
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inputManager = OpenVulkano::Input::InputManager::GetInstance();
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engineConfig = OpenVulkano::EngineConfiguration::GetEngineConfiguration();
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engineConfig->OnFpsCapChanged += EventHandler(this, &GraphicsAppManager::UpdateCappedFpsInfo);
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// set initial values
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if (engineConfig->GetFpsCap() > 0)
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{
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UpdateCappedFpsInfo(engineConfig->GetFpsCap());
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}
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}
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void GraphicsAppManager::UpdateCappedFpsInfo(int32_t newFpsCap)
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{
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if (newFpsCap < 0)
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{
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cappedFrameTime = std::chrono::milliseconds(0);
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}
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else
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{
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cappedFrameTime = std::chrono::milliseconds(1000 / newFpsCap);
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}
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}
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void GraphicsAppManager::OnCappedFPS(const auto& frameStartTime)
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{
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int32_t fpsCap = engineConfig->GetFpsCap();
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fpsCapRemainder += 1000 % fpsCap;
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auto frameTime = std::chrono::milliseconds(1000 / fpsCap);
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auto expectedFrameTime = cappedFrameTime;
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if (fpsCapRemainder >= fpsCap)
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{
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frameTime += std::chrono::milliseconds(1);
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expectedFrameTime += std::chrono::milliseconds(1);
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fpsCapRemainder -= fpsCap;
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}
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while (clock::now() < frameStartTime + frameTime)
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auto frameEndTime = frameStartTime + expectedFrameTime;
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while (clock::now() < frameEndTime)
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{
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std::this_thread::yield();
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}
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@@ -84,6 +109,7 @@ namespace OpenVulkano
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GraphicsAppManager::~GraphicsAppManager() noexcept
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{
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if (windowTitleFormat.empty()) return;
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engineConfig->OnFpsCapChanged -= EventHandler(this, &GraphicsAppManager::UpdateCappedFpsInfo);
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ShutDown();
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}
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@@ -165,7 +191,7 @@ namespace OpenVulkano
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inputManager->Tick();
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app->Tick();
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if (CURRENT_FRAME.needsRedraw) renderer->Tick();
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if (engineConfig->GetFpsCap() > 0 && !engineConfig->GetVSync())
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if (cappedFrameTime.count())
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{
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OnCappedFPS(start);
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}
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@@ -38,6 +38,7 @@ namespace OpenVulkano
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bool paused = false, running = false;
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float fpsTimer = 0, avgFps = 0, avgFrameTime = 0;
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uint64_t frameCount = 0, lastFrameCount = 0, fpsCapRemainder = 0;
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std::chrono::milliseconds cappedFrameTime = std::chrono::milliseconds(0);
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Timer frameTimer;
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std::string windowTitleFormat;
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Input::InputManager* inputManager;
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@@ -45,6 +46,7 @@ namespace OpenVulkano
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private:
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void OnCappedFPS(const auto& frameStartTime);
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void UpdateCappedFpsInfo(int32_t newFpsCap);
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public:
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explicit GraphicsAppManager(IGraphicsApp* app, RenderAPI::RenderApi renderApi = RenderAPI::Vulkan);
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