Files
OpenVulkano/openVulkanoCpp/Vulkan/Scene/SimpleDrawableVulkanEncoder.cpp
2024-06-11 10:25:06 +02:00

50 lines
1.6 KiB
C++

/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#include "Scene/SimpleDrawable.hpp"
#include "Scene/Material.hpp"
#include "VulkanGeometry.hpp"
#include "VulkanNode.hpp"
#include "Vulkan/VulkanDrawContext.hpp"
#include "VulkanTexture.hpp"
using namespace OpenVulkano::Scene;
namespace OpenVulkano::Vulkan
{
void EncodeSimpleDrawable(Drawable* instance, Vulkan::VulkanDrawContext* drawContext)
{
SimpleDrawable* drawable = static_cast<SimpleDrawable*>(instance);
Geometry* mesh = drawable->GetMesh();
VulkanGeometry* renderGeo = static_cast<VulkanGeometry*>(mesh->renderGeo);
if (!renderGeo) renderGeo = drawContext->renderer->GetResourceManager().PrepareGeometry(mesh);
renderGeo->RecordBind(drawContext->commandBuffer);
if (Material* material = drawable->GetMaterial())
{
if (Texture* texture = material->texture)
{
VulkanTexture* renderTexture = static_cast<VulkanTexture*>(texture->renderTexture);
if (!renderTexture)
{
drawContext->renderer->GetResourceManager().PrepareMaterial(drawable->GetMaterial());
renderTexture = static_cast<VulkanTexture*>(texture->renderTexture);
}
renderTexture->Record(drawContext);
}
}
for(Node* node : instance->GetNodes())
{
drawContext->EncodeNode(node);
renderGeo->RecordDraw(drawContext->commandBuffer);
}
}
}
namespace
{
void* simpleDrawableVulkanEncoderReg = DrawEncoder::RegisterVulkanEncodeFunction<SimpleDrawable>(&OpenVulkano::Vulkan::EncodeSimpleDrawable);
}