60 lines
2.0 KiB
C++
60 lines
2.0 KiB
C++
/*
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
|
*/
|
|
|
|
#include "MapCameraController.hpp"
|
|
#include "Input/InputManager.hpp"
|
|
#include "Scene/Camera.hpp"
|
|
#include "Base/FrameMetadata.hpp"
|
|
|
|
namespace OpenVulkano
|
|
{
|
|
MapCameraController::MapCameraController(Scene::Camera* camera) : CameraController(camera)
|
|
{
|
|
auto input = Input::InputManager::GetInstance();
|
|
m_actionUp = input->GetAction("map_up");
|
|
m_actionSide = input->GetAction("map_side");
|
|
m_actionZoom = input->GetAction("map_zoom");
|
|
}
|
|
|
|
void MapCameraController::Tick()
|
|
{
|
|
if (!GetCamera()) return;
|
|
auto input = Input::InputManager::GetInstance();
|
|
float up = input->GetAxis(m_actionUp);
|
|
float side = input->GetAxis(m_actionSide);
|
|
Math::Vector3f_SIMD vec = m_dirUp * up + m_dirSide * side;
|
|
vec /= GetCamera()->GetZoom();
|
|
vec /= GetCamera()->GetContentScaleFactor();
|
|
|
|
float zoom = Input::InputManager::GetInstance()->GetAxis(m_actionZoom);
|
|
if (zoom != 0)
|
|
{
|
|
float tmp = sqrt(GetCamera()->GetZoom()) + zoom / std::max(10.0f, (100 - GetCamera()->GetZoom()));
|
|
tmp = std::max(3.0f, tmp);
|
|
GetCamera()->SetZoom(tmp * tmp);
|
|
GetCamera()->UpdateProjectionMatrix();
|
|
}
|
|
|
|
if (zoom != 0 || up != 0 || side != 0)
|
|
{
|
|
GetCamera()->SetMatrix(Math::Utils::translate(vec) * GetCamera()->GetMatrix());
|
|
CURRENT_FRAME.needsRedraw = true;
|
|
}
|
|
}
|
|
|
|
void MapCameraController::SetDefaultKeybindings()
|
|
{
|
|
m_actionUp->BindKey(Input::InputKey::Controller::AXIS_LEFT_Y);
|
|
m_actionUp->BindKey(Input::InputKey::Touch::AXIS_PAN_Y);
|
|
m_actionUp->BindKey(Input::InputKey::Mouse::AXIS_Y);
|
|
m_actionSide->BindKey(Input::InputKey::Controller::AXIS_LEFT_X);
|
|
m_actionSide->BindKey(Input::InputKey::Touch::AXIS_PAN_X);
|
|
m_actionSide->BindKey(Input::InputKey::Mouse::AXIS_X);
|
|
m_actionZoom->BindKey(Input::InputKey::Mouse::AXIS_WHEEL_Y, 2);
|
|
m_actionZoom->BindKey(Input::InputKey::Touch::AXIS_PINCH, 0.2);
|
|
}
|
|
}
|