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OpenVulkano/openVulkanoCpp/Scene/Text/BitmapFontAtlasGenerator.cpp
2025-03-05 13:34:48 +02:00

220 lines
8.5 KiB
C++

/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#include "BitmapFontAtlasGenerator.hpp"
#include "Base/Logger.hpp"
#include "FontAtlas.hpp"
#include <freetype/ftlcdfil.h>
namespace OpenVulkano::Scene
{
void BitmapFontAtlasGenerator::GenerateAtlas(const Array<char>& fontData, const std::set<uint32_t>& charset)
{
Generate(fontData.AsBytes(), charset);
}
void BitmapFontAtlasGenerator::Generate(const std::span<const uint8_t>& fontData,
const std::set<uint32_t>& inCs)
{
const auto& [lib, face] = FontAtlasGeneratorBase::InitFreetype(fontData);
std::set<uint32_t> fallback;
if (inCs.empty())
{
FontAtlasGeneratorBase::LoadAllGlyphs(fallback, face);
}
const auto& charset = inCs.empty() ? fallback : inCs;
FT_Set_Pixel_Sizes(face.get(), 0, m_pixelSizeConfig.CalculatePixelSize());
if (m_subpixelLayout != SubpixelLayout::UNKNOWN)
{
FT_Error error = FT_Library_SetLcdFilter(lib.get(), FT_LCD_FILTER_DEFAULT);
if (error != 0)
{
m_subpixelLayout = SubpixelLayout::UNKNOWN;
m_channelsCount = 1;
Logger::SCENE->error("Failed to set lcd filter for subpixel rendering. {}", GetFreetypeErrorDescription(error));
}
}
auto [allGlyphs, atlasWidth] = InitGlyphsForPacking(charset, face);
std::vector<Shelf> shelves = Shelf::CreateShelves(atlasWidth, allGlyphs, face.get(), m_channelsCount);
uint32_t atlasHeight = 0;
std::for_each(shelves.begin(), shelves.end(), [&](const Shelf& shelf) { atlasHeight += shelf.GetHeight(); });
const Math::Vector2ui atlasResolution = { atlasWidth, atlasHeight };
// same as in msdfgen lib by default. see import-font.h for reference
// TODO: probably also support keeping coordinates as the integer values native to the font file
// but since some algorithms have already been implemented for EM_NORMALIZED mode, currently there is no support for default font metrics (ints)
// The coordinates will be normalized to the em size, i.e. 1 = 1 em
const double scaleFactor = (1. / face->units_per_EM);
m_atlasData = std::make_shared<FontAtlas>(atlasResolution, face->height * scaleFactor,
static_cast<bool>(m_subpixelLayout) ? FontAtlasType::BITMAP_SUBPIXEL :
FontAtlasType::BITMAP,
m_subpixelLayout.GetTextureDataFormat());
FillGlyphsInfo(allGlyphs, face, scaleFactor);
}
std::pair<std::vector<GlyphForPacking>, double>
BitmapFontAtlasGenerator::InitGlyphsForPacking(const std::set<uint32_t>& chset, const FtFaceRecPtr& face)
{
FT_Error error = 0;
double area = 0;
std::vector<GlyphForPacking> allGlyphs;
allGlyphs.reserve(chset.size());
for (uint32_t codepoint : chset)
{
error = FT_Load_Char(face.get(), codepoint, GetGlyphRenderMode());
if (error)
{
Logger::SCENE->error("FT_Load_Char for codepoint {} has failed. {}", codepoint,
GetFreetypeErrorDescription(error));
continue;
}
// TODO: Try to reduce resulting texture size in subpixel rendering mode,
// since freetype for some glyphs not only triples width/height by 3, but also adds extra padding and extra(meaningful?) pixels.
// NOTE: looks like it adds 2 pixels to the left and right in FT_LOAD_TARGET_LCD mode, so we should take this into account in FillSubpixelData.
// https://freetype.org/freetype2/docs/reference/ft2-lcd_rendering.html
// So, the possible approach to try is:
// 1) render glyph here with FT_LOAD_RENDER mode;
// 2) render glyph in FillGlyphsInfo with FT_LOAD_RENDER | FT_LOAD_TARGET_LCD mode;
// 3) take into account all mentioned things above for proper mapping.
FT_GlyphSlot slot = face->glyph;
allGlyphs.emplace_back(codepoint, ScaleGlyphSize(slot->bitmap.width, slot->bitmap.rows));
area += slot->bitmap.rows * slot->bitmap.width;
}
std::sort(allGlyphs.begin(), allGlyphs.end(),
[](const GlyphForPacking& a, const GlyphForPacking& b) { return a.size.y > b.size.y; });
// make atlas in square form, so that atlasWidth +- equals atlasHeight
return { allGlyphs, ceil(sqrt(area / (m_channelsCount == 1 ? 1 : 3))) };
}
Math::Vector2ui BitmapFontAtlasGenerator::ScaleGlyphSize(unsigned int w, unsigned int h) const
{
if (m_subpixelLayout == SubpixelLayout::UNKNOWN || m_channelsCount == 1)
{
return { w, h };
}
if (m_subpixelLayout.IsHorizontalSubpixelLayout())
{
assert(w % 3 == 0);
w /= 3;
}
else
{
assert(h % 3 == 0);
h /= 3;
}
return { w, h };
}
FT_Int32 BitmapFontAtlasGenerator::GetGlyphRenderMode() const
{
if (m_channelsCount == 1)
{
return FT_LOAD_RENDER;
}
FT_Int32 glyphRenderMode = FT_LOAD_RENDER;
if (m_subpixelLayout < SubpixelLayout::RGBV)
{
glyphRenderMode |= FT_LOAD_TARGET_LCD;
}
else if (m_subpixelLayout < SubpixelLayout::UNKNOWN)
{
glyphRenderMode |= FT_LOAD_TARGET_LCD_V;
}
return glyphRenderMode;
}
void BitmapFontAtlasGenerator::FillGlyphsInfo(const std::vector<GlyphForPacking>& allGlyphs, const FtFaceRecPtr& face, double scaleFactor)
{
size_t loadedGlyphs = 0;
for (const GlyphForPacking& glyph : allGlyphs)
{
FT_Error error = FT_Load_Char(face.get(), glyph.code, GetGlyphRenderMode());
if (error)
{
Logger::SCENE->error("FT_Load_Char for codepoint {} has failed. {}", glyph.code,
GetFreetypeErrorDescription(error));
continue;
}
FT_GlyphSlot slot = face->glyph;
if (m_channelsCount == 1)
{
char* baseAddress = static_cast<char*>(m_atlasData->GetTexture()->textureBuffer)
+ glyph.firstGlyphByteInAtlas;
for (unsigned int row = 0; row < slot->bitmap.rows; row++)
{
std::memcpy(baseAddress - row * m_atlasData->GetTexture()->resolution.x,
&slot->bitmap.buffer[row * slot->bitmap.pitch], slot->bitmap.width);
}
}
else
{
FillSubpixelData(slot->bitmap, glyph);
}
GlyphInfo& glyphInfo = m_atlasData->GetGlyphs()[glyph.code];
const Math::Vector2d glyphMetrics = { slot->metrics.width * scaleFactor,
slot->metrics.height * scaleFactor };
const Math::Vector2d glyphBearing = { slot->metrics.horiBearingX * scaleFactor,
slot->metrics.horiBearingY * scaleFactor };
const Math::Vector2ui scaledAtlasSize = ScaleGlyphSize(slot->bitmap.width, slot->bitmap.rows);
Math::AABB glyphAtlasAABB(Math::Vector3f(glyph.atlasPos.x, glyph.atlasPos.y, 0), Math::Vector3f(glyph.atlasPos.x + scaledAtlasSize.x, glyph.atlasPos.y + scaledAtlasSize.y, 0));
SetGlyphData(glyphInfo, glyphBearing, glyphMetrics, glyphAtlasAABB, slot->advance.x * scaleFactor);
loadedGlyphs++;
}
Logger::SCENE->debug("Created atlas with {} glyphs, {} glyphs could not be loaded", loadedGlyphs, allGlyphs.size() - loadedGlyphs);
}
void BitmapFontAtlasGenerator::FillSubpixelData(const FT_Bitmap& bitmap, const GlyphForPacking& glyph)
{
Texture* tex = m_atlasData->GetTexture();
uint8_t* texBuffer = static_cast<uint8_t*>(tex->textureBuffer);
if (m_subpixelLayout.IsHorizontalSubpixelLayout())
{
// RGB RGB RGB
assert(bitmap.width % 3 == 0);
for (unsigned int row = 0; row < bitmap.rows; row++)
{
for (unsigned int col = 0, atlasPos = 0; col < bitmap.width; col += 3, atlasPos += 4)
{
const size_t bitmapPos = row * bitmap.pitch + col;
const size_t texturePos = (glyph.firstGlyphByteInAtlas - row * tex->resolution.x * m_channelsCount) + atlasPos;
const uint8_t rgb[3] = { bitmap.buffer[bitmapPos], bitmap.buffer[bitmapPos + 1],
bitmap.buffer[bitmapPos + 2] };
std::memcpy(texBuffer + texturePos, rgb, 3);
texBuffer[texturePos + 3] = 255;
}
}
}
else
{
// RRR
// GGG
// BBB
assert(bitmap.rows % 3 == 0);
for (unsigned int row = 0; row < bitmap.rows; row += 3)
{
for (unsigned int col = 0; col < bitmap.width; col++)
{
const size_t bitmapPos = col + (bitmap.pitch * row);
const size_t texturePos = (glyph.firstGlyphByteInAtlas + col * m_channelsCount)
- ((row / 3) * (tex->resolution.x * m_channelsCount));
const uint8_t rgb[3] = { bitmap.buffer[bitmapPos + 2 * bitmap.pitch],
bitmap.buffer[bitmapPos + bitmap.pitch], bitmap.buffer[bitmapPos] };
std::memcpy(texBuffer + texturePos, rgb, 3);
texBuffer[texturePos + 3] = 255;
}
}
}
}
}