Using DefaultAxis to specify one of the base axis to move against

This commit is contained in:
Vladyslav Baranovskyi
2024-06-26 22:42:03 +03:00
parent e77f3c331e
commit a715f91b40
3 changed files with 23 additions and 1 deletions

View File

@@ -37,7 +37,7 @@ namespace OpenVulkano
Scene::SimpleDrawable m_drawable;
Scene::Node m_node;
};
const Math::Vector3f PLANE_NORMAL(1, 0, 0);
const Math::Vector3f PLANE_NORMAL(1, 0, 1);
}
class MovingCubeAppImpl final : public MovingCubeApp
{
@@ -127,6 +127,7 @@ namespace OpenVulkano
m_morphableCameraControl.Init(&m_camera);
#if USE_PLANE_CAM_CONTROL
m_cameraControl.Init(&m_camera, PLANE_NORMAL);
// m_cameraControl.Init(&m_camera, Scene::PlaneCameraController::DefaultAxis::OYZ);
#else
m_cameraControl.Init(&m_camera);
#endif
@@ -147,6 +148,7 @@ namespace OpenVulkano
GetGraphicsAppManager()->GetRenderer()->SetScene(&m_scene);
#if USE_PLANE_CAM_CONTROL
m_cameraControl.Init(&m_camera, PLANE_NORMAL);
// m_cameraControl.Init(&m_camera, Scene::PlaneCameraController::DefaultAxis::OYZ);
#else
m_cameraControl.Init(&m_camera);
#endif