PlaneCameraController class & using it in MovingCubeApp example if USE_PLANE_CAM_CONTROL is nonzero

This commit is contained in:
Vladyslav Baranovskyi
2024-06-26 22:27:12 +03:00
parent ebd12cfd2b
commit e77f3c331e
3 changed files with 115 additions and 0 deletions

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@@ -17,6 +17,7 @@
#include "Scene/SimpleAnimationController.hpp"
#include "Scene/SequenceAnimationController.hpp"
#include "Scene/MorphableCameraController.hpp"
#include "Scene/PlaneCameraController.hpp"
#include "Scene/UI/PerformanceInfo.hpp"
#include "Input/InputManager.hpp"
#include "Host/GraphicsAppManager.hpp"
@@ -24,6 +25,8 @@
#include "Base/Logger.hpp"
#include "Controller/FreeCamCameraController.hpp"
#define USE_PLANE_CAM_CONTROL 0
namespace OpenVulkano
{
namespace
@@ -34,13 +37,18 @@ namespace OpenVulkano
Scene::SimpleDrawable m_drawable;
Scene::Node m_node;
};
const Math::Vector3f PLANE_NORMAL(1, 0, 0);
}
class MovingCubeAppImpl final : public MovingCubeApp
{
Scene::Scene m_scene;
Scene::MorphableCamera m_camera;
Scene::MorphableCameraController m_morphableCameraControl;
#if USE_PLANE_CAM_CONTROL
Scene::PlaneCameraController m_cameraControl;
#else
FreeCamCameraController m_cameraControl;
#endif
Scene::Material m_material;
Scene::Shader m_shader;
@@ -117,7 +125,11 @@ namespace OpenVulkano
MovingCubeAppImpl() : m_camera(90, 16, 9, 0.1, 1000)
{
m_morphableCameraControl.Init(&m_camera);
#if USE_PLANE_CAM_CONTROL
m_cameraControl.Init(&m_camera, PLANE_NORMAL);
#else
m_cameraControl.Init(&m_camera);
#endif
}
void Init() override
@@ -133,7 +145,11 @@ namespace OpenVulkano
m_shader.AddVertexInputDescription(Vertex::GetVertexInputDescription());
GetGraphicsAppManager()->GetRenderer()->SetScene(&m_scene);
#if USE_PLANE_CAM_CONTROL
m_cameraControl.Init(&m_camera, PLANE_NORMAL);
#else
m_cameraControl.Init(&m_camera);
#endif
m_cameraControl.SetDefaultKeybindings();
CreateSceneElement(&m_whiteBox, Math::Vector4f(1, 1, 1, 1), 1);

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@@ -0,0 +1,67 @@
/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#include "PlaneCameraController.hpp"
#include "Base/FrameMetadata.hpp"
#include "Input/InputManager.hpp"
#include "Input/InputKey.hpp"
#include "Scene/Camera.hpp"
namespace OpenVulkano::Scene
{
PlaneCameraController::PlaneCameraController(Camera* camera)
: CameraController(camera), m_planeNormal(0.0f, 1.0f, 0.0f), m_position(0.0f, 0.0f, 0.0f)
{
auto input = OpenVulkano::Input::InputManager::GetInstance();
m_actionForward = input->GetAction("forward");
m_actionSide = input->GetAction("side");
m_actionUp = input->GetAction("up");
m_actionBoost = input->GetAction("boost");
}
void PlaneCameraController::Init(Camera* camera, const Math::Vector3f& planeNormal)
{
CameraController::Init(camera);
m_planeNormal = Math::Utils::normalize(planeNormal);
SetDefaultKeybindings();
}
void PlaneCameraController::Tick()
{
auto input = OpenVulkano::Input::InputManager::GetInstance();
Math::Vector3f direction(input->GetAxis(m_actionSide), input->GetAxis(m_actionUp),
-input->GetAxis(m_actionForward));
if (Math::Utils::length2(direction) > 1.0f) { direction = Math::Utils::normalize(direction); }
const float SPEED = 3.0f;
const float BOOST_FACTOR = 3.0;
if (input->GetButton(m_actionBoost)) { direction *= BOOST_FACTOR; }
float dt = CURRENT_FRAME.frameTime;
direction *= dt * SPEED;
direction = direction - (Math::Utils::dot(direction, m_planeNormal) * m_planeNormal);
m_position += direction;
Math::Matrix4f transformation = Math::Utils::translate(m_position);
GetCamera()->SetMatrix(transformation);
}
void PlaneCameraController::SetDefaultKeybindings()
{
m_actionForward->BindKey(Input::InputKey::Controller::AXIS_LEFT_Y);
m_actionForward->BindAxisButtons(Input::InputKey::Keyboard::KEY_W, Input::InputKey::Keyboard::KEY_S);
m_actionForward->BindKey(Input::InputKey::Touch::AXIS_PAN_TWO_FINGERS_Y, -0.0025f);
m_actionSide->BindKey(Input::InputKey::Controller::AXIS_LEFT_X);
m_actionSide->BindAxisButtons(Input::InputKey::Keyboard::KEY_D, Input::InputKey::Keyboard::KEY_A);
m_actionSide->BindKey(Input::InputKey::Touch::AXIS_PAN_TWO_FINGERS_X, 0.0025f);
m_actionUp->BindAxisButtons(Input::InputKey::Keyboard::KEY_SPACE, Input::InputKey::Keyboard::KEY_LEFT_CONTROL);
}
void PlaneCameraController::SetPlaneNormal(const Math::Vector3f& planeNormal) { m_planeNormal = planeNormal; }
}

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@@ -0,0 +1,32 @@
/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "Controller/CameraController.hpp"
#include "Input/InputAction.hpp"
#include "Math/Math.hpp"
namespace OpenVulkano::Scene
{
class PlaneCameraController final : public CameraController
{
Math::Vector3f m_planeNormal;
Math::Vector3f m_position;
Input::InputAction* m_actionForward;
Input::InputAction* m_actionSide;
Input::InputAction* m_actionUp;
Input::InputAction* m_actionBoost;
public:
PlaneCameraController(Camera* camera = nullptr);
void Init(Camera* camera, const Math::Vector3f& planeNormal);
void Tick() override;
void SetDefaultKeybindings();
void SetPlaneNormal(const Math::Vector3f& planeNormal);
};
}