Georg Hagen
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3940a72084
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Render resource handling for textures
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2024-08-21 13:13:43 +02:00 |
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Georg Hagen
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33c8b74342
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Use RenderResource for uniform buffers
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2024-08-21 10:17:45 +02:00 |
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ohyzha
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cfb8b76801
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implement billboard shader and add new example
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2024-07-19 12:02:55 +03:00 |
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Georg Hagen
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68eb10aa1c
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Ignore disabled nodes
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2024-07-16 15:36:12 +02:00 |
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Georg Hagen
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6962ce0bcf
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Some more TexturePreparations #11
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2024-06-11 10:25:06 +02:00 |
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Georg Hagen
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9f05b3e3a2
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Slight cleanup of VulkanDrawContext and binding the node
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2024-06-05 21:26:46 +02:00 |
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e0f24153d3
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Change namespace name
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2023-10-03 19:52:23 +02:00 |
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93c75763c7
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[WIP] Refactor creation of descriptorsets
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2023-08-30 23:11:11 +02:00 |
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da1782c4a9
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Cleanup shader handling
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2023-08-05 21:01:11 +02:00 |
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836e9dce42
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Change shader handling
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2023-08-04 20:20:20 +02:00 |
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87dad42c79
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Move Drawable draw call recording logic out of renderer
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2021-08-01 00:37:11 +02:00 |
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