Commit Graph

21 Commits

Author SHA1 Message Date
Georg Hagen
ce1b52c130 Use dynamic viewport sizes 2024-07-30 14:04:20 +02:00
Georg Hagen
e68fe06139 Allow to control depth test & write for shader 2024-07-22 14:19:09 +02:00
Georg Hagen
4e445495e4 Add push constants handling for shaders 2024-07-21 01:24:51 +02:00
Georg Hagen
002206e9d6 Fix some shader issues 2024-07-03 15:43:15 +02:00
Georg Hagen
7dd16c66b9 Fix multithreaded rendering 2024-05-28 22:18:33 +02:00
e0f24153d3 Change namespace name 2023-10-03 19:52:23 +02:00
446e11e3b8 Cleanup descriptor layout handling 2023-09-03 17:07:23 +02:00
be7a48dc09 Allow custom input descriptors 2023-09-01 14:59:11 +02:00
df4194be51 Update how camera data is communicated to shader 2023-08-31 21:16:11 +02:00
93c75763c7 [WIP] Refactor creation of descriptorsets 2023-08-30 23:11:11 +02:00
5aec41ead4 [WIP] Shader handling rework 2023-08-29 23:08:11 +02:00
bcbb69833b Fix memory leaks 2023-08-28 15:09:57 +02:00
da1782c4a9 Cleanup shader handling 2023-08-05 21:01:11 +02:00
e636b8eae5 Add option to enable alpha blending 2021-05-23 20:47:23 +02:00
b53b4b0ca1 Expose culling mode in shader config 2021-02-15 13:50:27 +01:00
e737a3ce95 Move vertex input description out of VulkanShader 2021-01-15 16:38:07 +01:00
eec33c30dc Start refactoring shader system 2021-01-14 16:01:11 +01:00
876f25784e Cleanup includes 2020-10-28 01:13:11 +01:00
0790e40294 More code cleanup 2020-10-18 21:56:30 +02:00
3c129e4653 Fix issue with resizing viewport 2020-10-15 23:55:11 +02:00
4f2122a2be Refactor code 2020-09-25 01:55:18 +02:00