Commit Graph

69 Commits

Author SHA1 Message Date
Georg Hagen
b13c1c54ae Update shader to use new render resource system 2024-08-21 13:33:15 +02:00
Georg Hagen
3940a72084 Render resource handling for textures 2024-08-21 13:13:43 +02:00
Georg Hagen
33c8b74342 Use RenderResource for uniform buffers 2024-08-21 10:17:45 +02:00
Georg Hagen
25a0978a57 Add render resouce 2024-08-20 23:44:17 +02:00
Georg Hagen
e93ccbe89a Fix sampler config issues 2024-08-04 20:26:12 +02:00
Georg Hagen
0754cdf072 Silence some warnings 2024-08-01 11:27:59 +02:00
Georg Hagen
95627fe53a Fix shader Close 2024-08-01 11:12:01 +02:00
Georg Hagen
b079221322 Allow shader to define the depth compare operator 2024-07-30 22:16:00 +02:00
Georg Hagen
ce1b52c130 Use dynamic viewport sizes 2024-07-30 14:04:20 +02:00
Georg Hagen
be47451ad2 Update uniform buffer after upload 2024-07-29 14:56:46 +02:00
Georg Hagen
2ed7f7689e Add samplerconfig 2024-07-28 17:42:05 +02:00
Georg Hagen
5bb046c73d Merge pull request 'Enhancements & Fixes' (#78) from enhancements into master
Reviewed-on: https://git.madvoxel.net/OpenVulkano/OpenVulkano/pulls/78
2024-07-24 16:06:01 +02:00
Georg Hagen
a578be93ec Add some functions 2024-07-23 23:02:22 +02:00
Georg Hagen
02ff22d193 Fix some issue with deinitializing textures 2024-07-23 22:01:07 +02:00
ohyzha
fd9697aac6 fix 0 size vulkan index buffers 2024-07-23 12:57:19 +03:00
Georg Hagen
75aa36c024 Experimental shared memory texture handling 2024-07-23 01:21:27 +02:00
Georg Hagen
e68fe06139 Allow to control depth test & write for shader 2024-07-22 14:19:09 +02:00
Georg Hagen
87038ed1cd Merge remote-tracking branch 'origin/master' into enhancements
# Conflicts:
#	openVulkanoCpp/Scene/Camera.hpp
2024-07-21 01:28:46 +02:00
Georg Hagen
4e445495e4 Add push constants handling for shaders 2024-07-21 01:24:51 +02:00
ohyzha
cfb8b76801 implement billboard shader and add new example 2024-07-19 12:02:55 +03:00
ohyzha
60c139b5ba fix rendering pipeline when drawable has no indices 2024-07-19 12:02:55 +03:00
Georg Hagen
68eb10aa1c Ignore disabled nodes 2024-07-16 15:36:12 +02:00
Georg Hagen
313b01db1b Fix issue with freeing resources 2024-07-11 13:22:01 +02:00
Georg Hagen
ba7f0e6d62 Restructure some files regarding resource management 2024-07-10 16:11:36 +02:00
Georg Hagen
d9a22236b4 Move sampler creation from image to resource manager and cache created samplers 2024-07-09 12:31:52 +02:00
Georg Hagen
aabc24616d Add handling for camera intrinsics 2024-07-07 16:53:48 +02:00
Georg Hagen
87ce56b894 Add ArBackgroundDrawable 2024-07-07 00:37:49 +02:00
Georg Hagen
2b05518c61 Add VulkanTextureDynamic 2024-07-07 00:24:51 +02:00
Georg Hagen
add09b59af Handle texture data format 2024-07-07 00:23:26 +02:00
Georg Hagen
d4c5e8700b Allow exporting of metal device 2024-07-06 14:12:11 +02:00
86e7681a8d Improve texture binding handling 2024-07-05 09:50:19 +02:00
3e73672538 Texture implementation basics 2024-07-04 17:00:46 +02:00
de12a1d637 Fix issue freeing node resources 2024-07-04 12:12:51 +02:00
Georg Hagen
5b6fde2aaf Fix issue with freeing geometries 2024-07-03 15:54:05 +02:00
Georg Hagen
002206e9d6 Fix some shader issues 2024-07-03 15:43:15 +02:00
Georg Hagen
fa51f868b7 Silence some warnings 2024-07-02 21:29:15 +02:00
Georg Hagen
6962ce0bcf Some more TexturePreparations #11 2024-06-11 10:25:06 +02:00
Georg Hagen
9f05b3e3a2 Slight cleanup of VulkanDrawContext and binding the node 2024-06-05 21:26:46 +02:00
Georg Hagen
7dd16c66b9 Fix multithreaded rendering 2024-05-28 22:18:33 +02:00
e0f24153d3 Change namespace name 2023-10-03 19:52:23 +02:00
2b90b5d84e Cleanup code 2023-09-09 23:18:27 +02:00
446e11e3b8 Cleanup descriptor layout handling 2023-09-03 17:07:23 +02:00
be7a48dc09 Allow custom input descriptors 2023-09-01 14:59:11 +02:00
df4194be51 Update how camera data is communicated to shader 2023-08-31 21:16:11 +02:00
93c75763c7 [WIP] Refactor creation of descriptorsets 2023-08-30 23:11:11 +02:00
5aec41ead4 [WIP] Shader handling rework 2023-08-29 23:08:11 +02:00
bcbb69833b Fix memory leaks 2023-08-28 15:09:57 +02:00
6ad5d69870 Add GridDrawable 2023-08-07 21:18:19 +02:00
da1782c4a9 Cleanup shader handling 2023-08-05 21:01:11 +02:00
836e9dce42 Change shader handling 2023-08-04 20:20:20 +02:00